• 卡涅利安
  • カーネリアン
  • 카넬리안

Carnelian

Caster — Phalanx Caster
Normally does not attack, but has greatly increased DEF and RES; When skill is active, attacks deal AoE Arts damage
  • LN04
  • Ranged
  • AoE
  • Defense
/ 90
[Code Name] Carnelian
[Gender] Female
[Combat Experience] 6 Years
[Place of Birth] Sargon
[Date of Birth] Jan 17
[Race] Caprinae
[Height] 173cm
[Infection Status]
Medical tests have confirmed that no infection is present.
[Physical Strength] Normal
[Mobility] Normal
[Physical Resilience] Excellent
[Tactical Acumen] Standard
[Combat Skill] Standard
[Originium Arts Assimilation] Excellent
Carnelian hails from an ancient tribe in the depths of Sargon, outside the control of the lords ameer. She is currently traveling abroad, and has taken long-term residence in Leithanien after coming under the employ of a Count Hohenlohe there. She has formed a partnership with Rhodes Island and, as one of its operators, carries out missions inside Leithanien's borders.
Imaging tests reveal clear, normal outlines of internal organs, and no abnormal shadows have been detected. Originium granules have not been detected in the circulatory system and there is no sign of infection. At this time, this operator is believed to be uninfected.

[Cell-Originium Assimilation] 0%
Operator Carnelian shows no signs of Originium infection.

[Blood Originium-Crystal Density] 0.12u/L
Back home, Operator Carnelian rarely came into contact with Originium. She has also shown herself to be particularly healthy and strong. As a Sargon in Leithanien, she has a good understanding of her own health. As long as she takes proper precautions and doesn't get in any accidents, it shouldn't be hard for her to stay healthy and in good shape.
Carnelian's origins are no secret.
She comes from an old tribe that resides deep in Sargon's golden sands. Per the tribe's traditions, everyone must leave home to study abroad when they come of age. This Caprinae has been to many places, and aside from browsing and studying, her favorite pastime is buying some small, special souvenirs for herself... Had there not been any accidents, Leithanien would have been Carnelian's last stop. Fortunately or not, there was an accident.
While she was taking a stroll in a certain Leithanian city, Carnelian bumped into the ruler of the territory. What's more, the Hyacinth Count, then still young, was unable to hide the fact that he was infected. As a result, she was detained, and what could have been a simple conclusion to her study trip got far more complicated.
Despite the tense first meeting, as she started to spend time with him, the frail Leithanian count and Carnelian warmed up to each other. According to Carnelian, this might be because she was already used to dealing with kids, having helped raise her little sister, so the young count was like a bothersome little brother to her. In other words, a headache that would only turn into an even bigger headache if left unattended. However, there is no doubt now that she approves of the young count, who is in a tough situation, trying his hardest to hide his infection. Not only that, but she took it upon herself to protect him and aid him however she could.
As it turns out, Carnelian first made contact with Rhodes Island because she needed to discreetly obtain treatment for the count. In exchange for the medication that Rhodes Island is providing the count, she is assisting Rhodes Island as an operator with any affairs it is unable to conduct in Leithanien.
The first impression that Carnelian usually leaves is that she is tall and confident, meticulous and full of vigor, capable of assigning tasks methodically, and always having a well-thought-out plan for everything around her. Nonetheless, for an attendant to a Leithanian count, she can be lacking in elegance and delicacy. On the other hand, as a Sargonian, her words and demeanor can also seem somewhat restrained. These contradicting aspects both factor into Carnelian's own unique disposition. Those who don't know her well enough would likely be confused by the Caprinae's easygoing personality and mistake her for a friendly woman.
Over time, as her partnership with Rhodes Island continued, Carnelian's own personality became apparent to all those who interact with her. She may seem charming and open, getting along with the other operators well, and always wearing a smile on her face, but it would be a mistake to forget Carnelian hails from Sargon. All those who fought alongside her described her with words like 'fierce,' 'violent,' and 'cruel.' The elegant, exquisite techniques she demonstrates in battle are all facades imposed upon her by Leithanien to hide her primal thirst to attack.
Carnelian doesn't try to hide her true self much. No matter the circumstance, she does things according to her principles. Be it the kindness she shows her friends or her cruelty toward those she sees as her enemies, she will never hold back. Leithanien can never truly keep such a Sargonian in check.
That said, Carnelian, the self-proclaimed 'qualified big sister,' does try to calm down a little when her actual little sister and the little brother that she 'picked off the streets' are around to maintain a gentle image—Whether she succeeds at doing so is up for debate, though.
As one of the conditions of our quid pro quo, Carnelian is registered as an external operator at Rhodes Island. However, whenever anyone tries to look up Carnelian's operational records with insufficient permissions, all they will receive is a falsified message that claims she is 'currently on a secret mission.' This is the very first request that Carnelian made when she was listed as a Rhodes Island operator.
Carnelian explained that she has a little sister with whom she is fairly close. Thanks to the disruption in her study plans, it has been two years since she took up residence in Leithanien. Soon, her sister will come of age, and it will be her turn to follow the tribe's tradition and leave on a journey. Because of the restrictions that come with her job in Leithanien and the fact that she doesn't want to get her sister mixed up in this affair, she has avoided reaching out to her sister. As a result of her overprotectiveness, while she has no qualms about putting herself in danger, she fears putting those whom she holds dear in even the slimmest chance of danger.
Now that she is also a Rhodes Island operator, Carnelian has made it clear she wishes to use this status to make contact with her sister. If her sister comes to Rhodes Island, she will find out that Carnelian is carrying out a secret operation, and once Carnelian catches wind of this, she will find the right time to 'finish her mission and come back to Rhodes Island,' so to speak, to reunite with her family.
The pride and egotism that Leithanian nobles show for their bloodline is likely unimaginable to anyone from outside the country. Indeed, it may be hard for an outsider like Carnelian to truly understand this place. While, to most Leithanians, outsiders may indeed be able to temporarily seize glory and step into the spotlight, but those without roots here will find this fabricated fame disappear in no time. Carnelian scoffed at this idea. According to her, even the most pureblooded of nobles frequently find themselves having to tread each of their steps carefully.
She recounted the following story to us:
After the House of Hohenlohe was defeated in a conspiracy perpetrated by their political enemies, there was only a young boy left to succeed to the family's title. Unfortunately, the boy was also infected during the upheaval.
Given the situation, it would be extraordinarily dangerous to contact outside medical organizations or pharmaceutical companies. In the end, it was Carnelian, the girl who chose to stay behind to mind other people's business, who persuaded the count to get treatment. Carnelian is undoubtedly a careful and perceptive woman who is nonetheless honest to her feelings, and she has never tried to change this.
The House of Hohenlohe's political enemies or their pride are the least of her worries, as the only thing that's on her mind is the child's condition.
Fortunately, after their careful deliberation, the Hohenlohes decided against contacting massive conglomerates or organizations, instead, they picked out Rhodes Island from their long lists of companies to reach out to.

[Classified Log]
The assistance we are providing to one side of the struggle in Leithanien has caused a rift between our members. As such, I would like to elaborate on my own personal view of the issue.
It has been some time since the Twin Empresses took over from Leithanien's Witch King. The country has recovered from that terror, and the nobles have regained control. We have already seen far too many ugly power struggles occur under the Empresses' eyes. It's not unreasonable that some of you are worried about our hasty decision to take sides, that it may destabilize our standing and lead us down a path detrimental to our original purpose. This speculation is reasonable, and it is of course important to be cautious and to take all necessary considerations carefully.
Regardless, I must maintain my standpoint:
Providing treatment to Oripathy patients has been and will remain Rhodes Island's foremost objective, and we will never abandon the patients who seek our help regardless of their status or standing.
—Spokeswoman Amiya
As both sides' trust for each other continues to deepen, during her time with Rhodes Island, Carnelian has revealed to us crucial nuggets of information more than once.
Evidently, the Sargonian has her own ideas about what's going on around her. This not-so-discreet intimation may be a kind of test or a kind of advance notice. It could even be a sign that she needs our help. If we trust that everything she says is true and sincere, then those thoughts evidently have long lingered in her mind. Perhaps she has already pondered these ideas over and over for a long time, and given the right opportunity, she will likely put her plans into action.
Perhaps it won't be long before she openly requests further help from us.
When that time comes, what should Rhodes Island do? It would be a difficult question to answer.

Aside from this, there is one thing that we should pay extra attention to:
While it is a good thing to be trusted and loved, we mustn't let our guard down. Carnelian seems intent on bringing home everything that catches her eye.
HP
2106
ATK
926
DEF
258
RES
15
Cost
24
ATK Interval
2 sec
Block
1
Redeploy
70 sec

Talents

  • Meal of Life
    Restores 40% Max HP when skill is activated;
    Effect is doubled when Charged
  • Poised for Action
    Improves own SP recovery rate by +0.6/second when SP is above the limit

Skills

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  • Sandstorm Guardian
    Auto RecoveryManual Activation
    Initial SP
    5
    SP Cost
    18
    Duration
    20 sec
    ATK +60%, DEF +100%;
    Charged effect: Trait effect remains active during skill
    atk
    0.6
    def
    1
  • Sand Fetters
    Auto RecoveryManual Activation
    Initial SP
    10
    SP Cost
    25
    Duration
    25 sec
    Attack Interval reduces significantly and every attack inflicts Slow for 0.3 seconds;
    Charged effect: ATK +20% and instead of Slowing, Binds targets for 0.6 seconds
    base_attack_time
    -1.1
    attack@sluggish
    0.3
    atk
    0.2
    attack@root
    0.6
  • Mark of Gluttony
    Auto RecoveryManual Activation
    Initial SP
    5
    SP Cost
    28
    Duration
    21 sec
    Attack Range expands and ATK gradually increases up to +280%
    Charged effect: Every attack increases the damage taken by the target from Carnelian by 20% (stacks up to 5 times), lasting until the end of the skill
    atk
    2.8
    attack@damage_scale
    0.2

Modules

  • ORIGINAL
    Carnelian's Badge
    Operator Carnelian has demonstrated a remarkable aptitude for inflicting well-timed Arts casualties on a large scale.
    The Field Operations Department has thus passed the following resolution:
    This operator shall be appointed a Caster Operator during field operations to exercise Phalanx Caster responsibilities.
    In witness whereof,
    This badge is hereby conferred upon the above named.
  • PLX-X
    Hyacinth and Dagger
    StageStatsUpgrade Description
    1
    • HP +200
    • ATK +66
    Phalanx Caster Trait
    Normally does not attack, but has greatly increased DEF and RES; when skill is active, retains some of the bonus and attacks deal AoE Arts Damage
    2
    • HP +230
    • ATK +76
    Meal of Life
    +30% Max HP when skill is active, restores 40% Max HP when skill is activated;
    Effect is doubled whenCharged
    3
    • HP +260
    • ATK +85
    Meal of Life
    +45% Max HP when skill is active, restores 45% Max HP when skill is activated;
    Effect is doubled whenCharged
    Having hastily finished his dinner, Hohenlohe has just about stepped into his villa's quarters for the night when Carnelian appears behind him without warning.
    'What are you doing here so late?'
    'You had worries, and I've just seen to them. I'm here to report in, of course.'
    'Oh, I see.'
    A gust of night air blows through the room, mile-long curtains fluttering restlessly. Having left his Spire for the moment so as to smooth out tomorrow's parade, the Count feels the air faintly nip at him.
    'Hold on, what made you—no, let me restate. Can you even be that quick?'
    'Of course.'
    'Really? Well, I'll make one more check, just on the off-chance. Given tomorrow's parade, you—'
    'Off-chance? Don't you have faith in me?'

    Much like one would enrage at a habitually interrupting bodyguard, the Count stomps his feet forcefully.
    'How could I have faith? Are you to say an instrument can be so quickly learned? What, did you take up the triangle?'
    'You surmise well.'
    'Do I now? You plan to show up to my parade tomorrow tinkling on the triangle?!'
    'Exactly. And by the way, all triangle lovers take grave offense at your words.'
    'You—! You might recall I had every other bodyguard playing music at last year's visits, while you alone stood there doing nothing, making us all look like fools!'
    'And you insisted I act like a member of the bodyguards last month, when an envoy came from the next city over. If you'll remember, when he affixed a tapping device under the table, I drew my weapon across his throat by reflex before remembering I was holding a trumpet, not a sword.'
    'Carnelian!!'
    'I'll be blunt—looking after you takes enough of my energy. I'm certainly not disposed to learn an instrument for you.'
    'I don't care! I demand you learn! I demand it!'
    The Count glares at his unrepentant attendant with all the temper of a small child, ultimately not so furious as to pounce at anything—he simply slams the door as he leaves.

    But the moment the door latches shut, Carnelian places a firm grip on the dagger at her waist.
    'Alright, you behind the curtain. Come out.
    'An assassin sent by the diet, I presume? And you really think that once the Count is dead and his cousin succeeds the title in all his ambition, he'll grant the Stadtrat autonomy?
    'No. Forget that. Here's a different question. Would you prefera sophisticated death, or one more to-the-point?
    '...Well, if you won't say anything, can I take that as the dealer's choice?'
    The assassin barely has time to twitch before the curtain becomes a pair of lips, the bookshelves jaws, and the candles incisors. One massive chomp on their windowside prey is followed by chewing, then a swallow, and finally a mess all over the floor.

    'It's over now. Won't you come in?'
    The Count pokes his head through the door to confirm that all danger has passed, then musters all his courage before entering.
    'Very swift to react, and on-point with the improvisation as well. Quite well done.'
    'I don't need you complimenting me.'
    The two of them stare at the villa bedroom, a scene of chaos and scraps and fresh blood, neither breaking the silence.
    It isn't the first unsuccessful assassination attempt, but all previous ones have taken place at Count Hohenlohe's Spire, which is hardly dilapidated enough to let would-be murderers as far as the sleeping quarters.
    After a spell, the Count breaks the tension.
    'Carnelian.'
    'What? I can't exactly use my Arts to clean rooms.'
    'And I wasn't expecting you to.'
    'Good call.'
    'I wanted to ask, are you really not going to learn an instrument?'
    'Oh? So you are scared of losing face after all?'
    'As if! No, it's no more than a bit of curiosity. You—'
    The Count's face flushes red. He stammers silently. Eventually, having not said a word further, he turns to flee the bedroom.
    Carnelian shakes her head. The hyacinths by the head of the bed catch her eye. In front of them lies an implement nominally for self-defense, but hardly useful in practice, save for offering the Count a little mental assurance—a dagger.
    Though yet to nestle in anyone's flesh, blood has dyed its blade a deep carmine.
  • PLX-Y
    Always Have Your Back
    StageStatsUpgrade Description
    1
    • ATK +65
    • DEF +30
    Phalanx Caster Trait
    Normally does not attack, but has greatly increased DEF and RES; When skill is active, attacks deal AoE Arts damage
    Damage increases with number of enemies in the area (max increase 15%)
    2
    • ATK +85
    • DEF +35
    Poised for Action
    Improves own SP recovery rate by +0.8/second when SP is above the limit; less likely to be attacked when skill is used while charged
    3
    • ATK +95
    • DEF +38
    Poised for Action
    Improves own SP recovery rate by +1.0/second when SP is above the limit; less likely to be attacked when skill is used while charged
    Sargonian has a noun to describe a very particular emotion, 'the pleasant surprise of finding the familiar in somewhere strange.' In this, you can see the significance of the local accent to Sargonians. However, one time, Beeswax made a sudden appearance in a Leithanian restaurant where she seated herself right across the table from her sister, and as Carnelian's hand slowly fell from her in-ear comms terminal, her expression flickered with rare alarm.
    'S... Surprise? Heheh...'
    In a snap, Carnelian shut off her receiver.
    It wasn't as if Beeswax forgot her sister's advice to keep away from Leithanien. Abashed, she explained that she was just passing through. A paper-thin lie; Carnelian could already imagine which Rhodes Island operator had needlessly put her up to the task.
    She wasn't especially dismayed, of course. She positively coddled Ankhesena, indulging every anecdote from her journey, their table the picture of love and peace. Meanwhile, in her ear, a very different picture was being painted.
    'Boss! Do you copy! The target's about to enter the Arts Circle focus!'
    'She was laying low, right?! Did shit go down at the restaurant?!'
    'Sis, what's that buzzing coming from your ear?'
    'Oh, it's just music. The Leithanians aren't half bad at it. You'd like it.'
    'Boss! Are you there?!'
    Carnelian sighed and got up. 'It's a little noisy, though. Give me a moment to go and adjust it.'
    The 'music' her sister mentioned caused Beeswax some turmoil. It'd been years since they last met, during which this strange country had clearly changed her sister—for someone accustomed to the most beautiful melodies, would she really like whatever that was? Beeswax clutched her bundle tight, too shy to open it.
    Carnelian returned, astonishingly quickly. She took off her terminal, finally able to show a relieved smile.
    'What about your music, Sis?'
    'It's over. I have more important things still waiting for me to sample—'
    A word from home, to signify an emotion. Fit to describe the soothing, settling look in Carnelian's eyes, as if by some Originium Arts... It blew Beeswax's worries away. At last, she pulled the item of the hour out of her bag—a plain Sargonian sistrum, distinctly out of place in Leithanien.
    'Oh! And I thought you'd lost that forever ago! That's the only instrument I can even play.'
    Jingle, jangle. The warm, rustic sound of home.
    'That takes me back. It's what I always soothed you with when you were little. Do you still remember that?'
    'Your work must be really important, what you're doing in Leithanien.'
    'What? No, I've only been...'
    'Remember to stop sometimes, and listen to it, okay? Just sometimes... when you're too busy to reply, and you don't have time to visit home, just listen to it...'
    Carnelian relented, her gaze turning soft. Alright, I'll remember to write back, and I'll make my way home again as soon as I can, she wanted to say. But she didn't make that promise—it's one she had no idea when she'd be able to keep, if ever. Instead, she picked up the sistrum and gave it a light shake.
    How very, very curious. Here, in a Leithanian restaurant, she could almost hear the rustling of the leaves on Sargon's trees... She and Ankhesena always liked to call it the forest playing to them. They used to love it.

RIIC Base Skills

  • Caster Expert α
    When this Operator is assigned to be the Trainer in the Training Room, Caster Operators' Specialization training speed +30%
    Within One's Grasp
    When this Operator is assigned to be the Trainer in the Training Room, Caster Operators' Specialization training speed +60%