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Flametail

Vanguard — Pioneer
Blocks 2 enemies
  • KZ11
  • Melee
  • DP-Recovery
  • Survival
/ 90
[Code Name] Flametail
[Gender] Female
[Combat Experience] 6 Years
[Place of Birth] Kazimierz
[Date of Birth] Oct 8
[Race] Zalak
[Height] 159cm
[Infection Status]
Originium crystals distributed across surface of body, confirmed Infected by medical examination.
[Physical Strength] Standard
[Mobility] Excellent
[Physical Resilience] Standard
[Tactical Acumen] Excellent
[Combat Skill] Standard
[Originium Arts Assimilation] Standard
An Infected Knight of Kazimierz, and practical leader of spontaneously established Infected Knightclub 'Pinus Sylvestris.' Came into contact with Rhodes Island during cooperation with Kazimierz, and sought Rhodes Island's treatment of her own accord.
Imaging tests show the indistinct outlines of internal organs, obscured by abnormal shadows. Originium granules detected in the circulatory system. The subject is confirmed to be infected with Oripathy.

[Cell-Originium Assimilation] 8%
Partially visible crystal distribution on the surface of Operator Flametail's body.

[Blood Originium-Crystal Density] 0.22u/L
Operator Flametail's infection grants no optimistic outlook, especially considering non-standard medical treatment sustained in Kazimierz and its lack of ability to curb her disease in a timely fashion.

The institution of Infected knights is in no way friendly treatment of the Infected by Kazimierz. All 'special cases' without exception, and Oripathy itself remains a cause for exclusion. However, from a certain perspective, the lust for profit in Kazimierz exceeds even its fear of Oripathy. It's this that allows the Infected to climb onto the stage of 'knight competitions', providing entertainment to the masses. This amounts to the same tragedy suffered by Infected in other countries, but takes a form clearly characteristic of Kazimierz—at least, for the time being.
Operator Flametail's codename originates from her knight title, but those who know her all call her by her name, Sona. She doesn't come from any age-old knight family, and she's far from any gifted knight prodigy. Flametail Knight used to just be the Zalak girl Sona, no more than an ordinary Kazimierzian living in a Zalak settlement. It was one day when a Catastrophe changed the course of Sona's life, owing to the Kaliska knight family's neglect of their few subjects, leading to the destruction of Sona's home. Her family, friends and once peaceful life vanished like mist in a single night. The young Zalak girl wasn't strong enough to accept the truth straight away—and despite her past being far out of sight these days, every time her home and her past are mentioned, the conversation-loving, ever cheerily smiling Sona's mood always, unconsciously, halts for just a moment. And we have no idea how Sona, that helpless Zalak, made it out of the disaster. We only know that by the time Pinus Sylvestris's other members came to know her, Sona was already the way she is today, as if she's never changed.
'I can tell something's hanging between the two of them, but the past comes up from time to time the and I never hear much more than, well, Greynuty's old knight family failed Sona and whatever.' —Wild Mane
'Of course Sona's not as strong as you people think. I've actually seen her crying in secr... uh, forget I said that.' —Ashlock
The 'Pinus Sylvestris' for which the Knightclub is named reportedly comes from Flametail and Ashlock's hometown. This plantlife on the verge of extinction nowadays was once an emblem of magnificence, beauty and tenacity.
After leaving her hometown, Flametail lived in a booming commercial city for a time, eking out a living on the lowest rung. Unexpectedly, however, that city became part of the Kawalerielki Alliance, and through this, Flametail learned of another way out—Infected knighthood. It wasn't long at this time since Flametail had caught Oripathy, and she'd never gone through any training related to knight competitions, but she really didn't have all that many choices for a living.
At the start, independent knight Sona was thrown into a cage filled with vicious beasts and traps, and after that came an artificial jungle, and a sealed-off skyscraper. Sona realized what the Infected experienced was a world of difference to the immaculate, bright competition knights on TV—they were all voluntarily spectated playthings, and their own lives practically became the one worth they held.
What definitively changed Sona actually was an official knight competition. Knight vs. knight, Infected vs. Infected. But whether Sona herself, or the Pinus Sylvestris members we talked with afterwards, no one would touch on what everyone went through during that period. However, what we can be sure of is that that blood sport of Infected knights thoroughly changed her. In the moment she held her riches and 'Flametail' title from the Knights Association high, the seed was planted in Sona's heart, waiting to root and bud.
Beyond the Infected knights, Sona still holds decent fame in other Infected communities of Kawalerielki. Pinus Sylvestris Knightclub used all the wealth they earned from knight competitions to house Infected—but in the course of things, Infected numbers began to exceed what Sona imagined. At first, she just wanted to try to unite the Infected knights, to find survival in the ruthless wipe out qualifiers. After they found their footing, they became aware of an enormous amount of Infected existing in poverty in the Grand Knight Territory, with no means to become knights, forced to live in the city's sub-levels. And the first to decide, to know she would help every Infected she could, was Flametail Knight Sona.
She didn't take long to go from founding Pinus Sylvestris Knightclub to rescuing the Infected of Kawalerielki. No speeches to stir the heart, no carefully detailed plan, it was practically by chance that Sona led the Infected knights to see today. She didn't come to Rhodes Island just for herself and Pinus Sylvestris's knights either. More than that, it was a hope that the vulnerable Infected they guided could seek Rhodes Island's treatment.
Though the Infected experience in Kawalerielki is complex, the Adeptus Sprawiedliwi and General Chamber of Commerce remain in constant friction to this day. The city's neon shades and loud crowds have imperceptibly led people to accept a fact—knights are no longer what they used to be. The people have forgotten what glory the knights once stood for. And despite Sona never having truly treated herself as a knight, and never stressing any point of glory or justice, she undoubtedly, wholly fits the part of that romantic imagination of knights.
'Sona is a true knight. It gladdens me that in the Kazimierz of now, I could still meet a fellow companion like her.' —Nearl
We often forget Flametail's age and her life as an ordinary girl. Only in very, very occasional circumstances do we see another side of her.
She's fond of cute things, likes eating candy, and has a strong curiosity for novel equipment. If they hadn't been infected, forced to take this path, perhaps Pinus Sylvestris's people would all be living some other life in Kazimierz.
Flametail's intermittent appearances on the landship aren't marked just by the core of Infected knights; her smile, cheerful attitude, and nature of pressing forward when running into difficulty involuntarily draw in everyone surrounding. Quite a number of Kazimierz-born operators even head for the Grand Knight Territory of their own accord thanks to Sona, and though it's led to her joking along the lines of 'Wait, is this Knightclub poaching talent from Rhodes Island now?', Flametail's leaderly charm as a knight of Kazimierz is clear to see.
Of course, Flametail has admitted herself that there are three knights she's come to respect from the heart after getting to know them a little. The Radiant Knight, a.k.a. our Nearl, certainly holds a place, and as for who the other two are, Flametail Knight has left us on a cliffhanger.
Pinus Sylvestris Knightclub was, at first, established to allow the Infected to survive in the Grand Knight Territory. Sona was right in choosing her partners. Fartooth Knight, Ashlock Knight, Wild Mane Knight; they all have their own reasons for fighting.
Now, with the dust settled, whether it's the K.G.C.C. or the Armorless Union exploiting them, whether Kazimierz hasn't remedied the tiniest bit, they've escaped, they've survived, and moreover, they've saved many doing it.
So what next?
Ashley surely trusts her most. Silently, Fartooth follows her too. Wild Mane, just as ever, wants her to give a direction to charge in.
Seemingly since it started, Sona has been the one most lacking a reason for standing on the frontline.
But of course she doesn't really 'lack reason.' No one who lacks faith can, under a city grinding humanity away, put up a struggle to that degree.
Exceedingly few people simply realize—like our Radiant Knight, Nearl does—that some people are born with a mind for devotion and a consciousness of sacrifice, that some are innately able to fight for a grand, distant goal.
And this goal, and Rhodes Island's, are presently highly identical.
In future? In future, well... the present Land of the Knights is a mile from the 'Knights' already. Just what its future will be, by all appearances, isn't much to do with us.
—■■■
HP
2138
ATK
611
DEF
392
RES
0
Cost
14
ATK Interval
1.05 sec
Block
2
Redeploy
70 sec

Talents

  • Vanguard Swordsmanship
    After dodging an attack, the next attack deals two hits and attacks all blocked enemies
  • Pinus Sylvestris Leader
    When deployed, all 'Kazimierz' Operators gain 22% Physical Dodge

Skills

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  • Quick Intuition
    Auto RecoveryAuto Activation
    Initial SP
    9
    SP Cost
    18
    Immediately gains 6 DP and dodge the next Physical attack
    cost
    6
  • 'Pinus Sylvestris'
    Auto RecoveryManual Activation
    Initial SP
    30
    SP Cost
    40
    Immediately gains 13 DP; Deals 240% ATK as Physical damage twice to up to 6 nearby enemies and Stuns them for 0.5 seconds. Allied units within Attack Range gain 50% Physical Dodge for 10 seconds
    cost
    13
    atk_scale
    2.4
    stun
    0.5
    max_target
    6
    flamtl_s_2.prob
    0.5
    flamtl_s_2.duration
    10
  • Flameheart
    Auto RecoveryManual Activation
    Initial SP
    6
    SP Cost
    16
    Duration
    8 sec
    Gradually gains 8 DP over the skill duration. Attack Interval reduces, ATK +90%, Block +1 and gain 80% Physical and Arts Dodge
    atk
    0.9
    cost
    1
    prob
    0.8
    base_attack_time
    0.7
    block_cnt
    1
    value
    8

Modules

  • ORIGINAL
    Flametail's Badge
    Operator Flametail has demonstrated a remarkable aptitude for preemptive penetration of the battlefield situation and active offense so as to secure leeway for deployment.
    This operator shall hereby be appointed a Vanguard Operator during field operations to exercise Pioneer responsibilities.
    In witness whereof,
    This badge is hereby conferred upon the above named.
  • SOL-Y
    The Origins of Pinus Sylvestris
    StageStatsUpgrade Description
    1
    • HP +175
    • ATK +35
    Pioneer Trait
    Blocks 2 enemies
    The first Deployment Cost -4
    2
    • HP +240
    • ATK +40
    Vanguard Swordsmanship
    After dodging an attack, the next attack deals 115% damage, deals two hits, and attacks all blocked enemies
    3
    • HP +300
    • ATK +45
    Vanguard Swordsmanship
    After dodging an attack, the next attack deals 120% damage, deals two hits, and attacks all blocked enemies
    As she saw how the buildings thrust through the clouds and towered in the skies, what filled the mind of the Zalak girl, not yet Flametail Knight, was the loftiest red pine back home.
    And they hit her heart—a flash of longing, a flash of depression—as she recalled that final swathe of Pinus Sylvestris still standing, only to be razed in a sudden Catastrophe.
    Sona had never actually returned to that forest since.
    Perhaps that pine was lucky enough to survive the disaster? And maybe, some time next year, the pinecones that fell intact would find a completely new life in the ash-blanketed earth... just as she did.
    She had to live on, in the stead of her friends and family who lost their lives to Catastrophe. She had to plant roots and bud in the soil they named Kazimierz. Such notions kept her driven to the present day.
    But before she knew it, Sona was shaking her head free of them all. They skipped too many steps—they would only trap her in more regrettable circumstances. She couldn't go on like this. She had to learn to be optimistic. Shape up her act, and perhaps the merchants would give her an out, and employ this little Infected girl to do what handiwork she could.
    Soon after, she learned from newspapers and television that Infected, too, could be knights. She was going to find a way in. Still, she wanted to become one just so she could make a living. With no chivalric spirit of old turned life lesson, and no grand visions or hopes, Sona clenched her fist tight.
    But the next thing she knew, she was being forced to raise it against fellow Infected who deserved it just as little.
    Sona wasn't strong, but she was nimble. She stood out amongst the Infected for it, and was selected by the bankroller of an underground power and sent into the 'cleaning qualifiers.' No weapon in hand, danger surrounding her, and a single fist planted in her foe's face. And they toppled, and Sona won the right to survive another day—but she wasn't happy. She wasn't strong. Taking her opponent down in one blow... it could only be because they were starving, because the evening before, their backer 'tipped' a few knights some bonds to get into a brawl with them.
    Sona wasn't happy. She wasn't strong.
    Some fawned, telling her if she just dressed up a little, she'd be so cute, so lovely and sweet. Some gushed, telling her if she just went through some proper training, she'd be a terror of the racetrack.
    Until one voice told her: 'You've got a tail like a blazing fire.' It caught her off guard.
    There was nothing in particular beneath that statement, and it was no more than an ordinary spectator, reveling in the violence, who yelled it.
    But it was the first time Sona had ever choked with emotion after a match.
    Yes. She'd just realized it. She ought to be like a blazing fire.
  • SOL-X
    Their Future
    StageStatsUpgrade Description
    1
    • ATK +44
    • DEF +30
    Pioneer Trait
    Blocks 2 enemies; Gains +8% ATK and DEF while blocking enemies
    2
    • ATK +58
    • DEF +40
    Pinus Sylvestris Leader
    When deployed, all Kazimierz Operators gain 27% Physical Dodge; additionally, generates 2 DP whenever a Kazimierz Operator is deployed
    3
    • ATK +70
    • DEF +48
    Pinus Sylvestris Leader
    When deployed, all Kazimierz Operators gain 30% Physical Dodge; additionally, generates 3 DP whenever a Kazimierz Operator is deployed
    Sona keeps complaining she's old, her body isn't light anymore. What could she mean, just a few years ago she was hopping all over the arenas, making the armorless scramble around the whole screwy city! —Wild Mane

    She left to help out the Radiant Knight the day before, and she's been awake three straight days, so now she's very sleepy. Also, when you see this message, remember to pay the outstanding balance on your suppressants. —Ashlock

    i already notified a messenger. dont count on iwona remembering in time. —Fartooth

    IMPORTANT NOTICE: RHODES ISLAND BRANCH OFFICE IS HOLDING A SAUIN PARTY SOON. The Infected kids will be going too. —Flametail

    A little liveliness is good for the children, but do you really still have the energy? I haven't seen you physically for two days now. —Ashlock

    Oh yeah by the way, yesterday Maria came because she had equipment for us, when she opened the door Greynuty thought you came back Sona, once she realized it wasn't you she —Wild Mane

    go on? —Flametail

    Tell you in person. —Wild Mane

    Sona's busy. Don't pester her. —Ashlock

    why exactly does this message board exist? arent inci net comms more convenient? —Fartooth

    I came home and saw Justyna stuck on whether or not she should post a new message. It took her ten whole minutes. —Ashlock

    ive realized. some things arent appropriate to post on a messageboard everyone can see. —Fartooth

    we still have secrets between us? that's no good, we've gotta grill Justyna STAT. —Flametail

    its secret. dont let ashlock know. —Fartooth

    Hey you're calling Greynuty her nickname again. —Wild Mane

    I hope said secret has nothing to do with the brand new autumn windbreaker and Higashi game console you bought behind my back. —Ashlock

    shorter. easier to spell. buying the console was sonas call if that helps. —Fartooth

    (°Д °) —Flametail

    Confiscated. —Ashlock

    Ashlock has been trying it on in front of the mirror forever now, where's mine guys? —Wild Mane

    Doesn't work good for going fast. I appreciate your kindness guys. Justyna you can have it. —Wild Mane

    Does it count as capitulating to the GCC now that I bought these? —Zofia

    NOTICE TO USERS: ANY OUTSIDERS USING THIS MESSAGE BOARD MUST PAY TAX. —Flametail

    Think you're all away from home right now? Your equipment maintenance is all done. I put it in the storeroom. —Maria

    NOTICE TO USERS: NEARL FAMILY IS TAX EXEMPT. —Flametail

    Hehe —Zofia

    Your efforts are appreciated. —Margaret

    ain't no problem. —Flametail

    RFC lower height of message board and/or add mechanical arm to Justice. —Justice Knight

    EASY. —Closure

    HELL NO!! —Wild Mane

    just responding to Justyna's question a few days ago. the thing is, we're usually all over the place and too busy to see each other, but this is our home. our home, for us, finally. i want a little something to leave behind here. besides, this has been pretty fun so far. —Flametail

    also, did we not pay the electric? —Flametail

RIIC Base Skills

  • Tiny Leader
    When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.
  • Knights of Pinus Sylvestris
    When this Operator is assigned to the Control Center, each Pinus Sylvestris Operator assigned to Factories have +10% productivity towards Battle Records and -10% productivity towards Precious Metals