• 伊芙利特
  • イフリータ
  • 이프리트

Ifrit

Caster — Blast Caster
Deals AOE Arts damage in a long line
  • RL03
  • Ranged
  • AoE
  • Debuff
/ 90
[Code Name] Ifrit
[Gender] Female
[Combat Experience] None
[Place of Birth] Unknown
[Date of Birth] July 22
[Race] Sarkaz
[Height] 159cm
[Weight] 43kg
[Horn Length] ~25cm
[Tail Length] 50cm
[Infection Status]
Crystals have appeared on her body. Infection confirmed by medical examination.
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[Gender]Female
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[Place of Birth]Unknown
[Date of Birth] July 1?
[Race] Sa■&K?uSxw?
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[Weight] 48kg
[Horn Length]~12cm
[Tail Length] 22c*?G?9■ou
[Infection Status]
Crystals have appeared on her body■, Accordiつ|, 4test, infection is confirmed.
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[Physical Strength] Normal
[Mobility] Standard
[Physical Resilience] Normal
[Tactical Acumen] Flawed
[Combat Skill] Normal
[Originium Arts Assimilation] Outstanding
Ifrit was once treated by Rhine Lab. She is suffering from a serious case of Oripathy. Her Originium adaptability is very high, and she is known to cause a phenomenon called 'multiple combustion.' We have no records of her activities prior to her arrival at Rhine Lab.
Currently, she is receiving treatment at Rhodes Island, with Silence serving as her guardian.
Imaging tests have shown the outlines of her internal organs to be indistinct due to abnormal shadows. Originium granules have been detected in her circulatory system, confirming her to be infected with Oripathy.

[Cell-Originium Fusion Rate] 19%
Patient's body has exhibited multiple crystallizations with lesions appearing throughout the body. The patient's infection is currently properly controlled and crystals show no sign of spreading.

[Blood Crystal Density] 0.51u/L
Blood Crystal Density is slowly increasing and is currently being managed by a secondary treatment regimen carried out by the Medic Team.
Ifrit is a complicated Operator, to say the least.
What we currently know about her: Before she transferred to Rhodes Island for treatment, she had already received a long period of treatment at Rhine Lab. Judging by Ifrit's current symptoms, we can at least tell that the treatment was unsuccessful.
As one of the Rhodes Island medical team's more demanding patients, Ifrit primarily receives care from Silence. This is consistent with information currently available from their time at Rhine Lab. Even after coming to Rhodes Island, the two have maintained the close relationship they built when they were both at the other company.
In terms of personality, Ifrit is a bit... immature. She acts like a 6-10 year old and is rebellious, impetuous, overconfident most of the time, even bordering on egotistical. She is extremely impulsive, ready to act the second an idea pops into her mind, no matter how dangerous it might be.
On the other hand, the outstanding form her Originium Arts take must be supported. Rhine Lab even created a flame-casting wand device to complement her talent. This gift pushed Ifrit to show off her abilities with even more bombast.
In short, after daily observation, we can say that Ifrit is someone who easily gets caught up in her emotions. For now, she doesn't have the ability to distinguish between right and wrong, and she's quite immature. In an extreme environment such as a battlefield, her instincts push her to fight against and even annihilate all those who get in her way. As a result, even if she never intended to do so, she has saved many lives.
According to the information we have available, Ifrit is a member of the Sarkaz race. However, the structure of her horns and her tail are quite different from typical Sarkaz. Even though current research on the Sarkaz and their traits is incomplete, at least compared to the other Sarkaz present at Rhodes Island, Ifrit's characteristics are quite unique.
The Sarkaz race maintains particular talent for Originium Arts, and Ifrit's talent far exceeds that of most Sarkaz.
According to these observations, it is probable that Ifrit's racial characteristics have undergone some superficial changes triggered by her Oripathy. It's also possible that the Originium presence in her circulatory system is interfering with test results. These changes are irreversible and have proven an unexpected obstacle to the medical team's investigation: they are unable to determine which type of Sarkaz Ifrit is.
In addition, Ifrit's medical records show that she suffers from chronic nerve pain and even occasional hallucinations. Records describe these hallucinations as enormous apparitions that are tremendously painful for her, or depictions of charred corpses and immolated animals, or close personal relations consumed by a sea of agonizing fire. The causes of these apparitions have proven elusive to all medical and mechanical analyses. It is possible that this ongoing torment is the source of her irascible character.
In summary, Ifrit is an Operator that needs close monitoring, even by Rhodes Island standards. Anyone who comes into contact with Ifrit should have a full understanding of all this Operator's basic information before their exchange takes place.
[Classified Log]
This record exists because Ifrit's physiological structure has already become quite peculiar.
She was a Sarkaz, but whether she is still indeed Sarkaz, I am unsure... This sudden feeling I have is difficult to describe...
Ifrit's Flame Emitter
Manufacturer: Unknown
Produced at: Unknown
Product Number: W-0502
Identification Code: Rhine Lab - Department of Life Sciences - RHSKWD117D3983CIR
Product Description:
This product uses compressed and liquified Originium as fuel. Pathogenicity: Strong.
How to use: Paired with Originium Arts, it uses multiple ignition points to start a flame.
Spray Distance: 15 meters.
This object contains a large amount of fuel that is flammable and explosive. Experiments cannot be conducted with this object without proper approval. Violators will be dealt with by the Security and Defense Division.
[Classified Log]
The flame emitter used by Ifrit is unquestionably one of Rhine Lab's finest works. What a wicked thing...
It's impossible to tell that just a few cubic meters of the Originium contained within this thing would be enough to infect an entire building full of people!
The Base Construction Division has already 'purified' this object. As for how they did it, you don't need to know.
Poor child. Who could have given her such a murderous thing?
Whoever it was, they deserve a vicious beating!
Transcript of a dispute:
'I already learned how to control my powers. I'll show her! I'm gonna show her right now.
Saria's gonna be so surprised when she sees me now!'
'You can't -- You have to understand--'
'Haven't I helped the Doctor enough?
There's lots of stuff I know how to do, right?!
I...I know my powers can --
The Doctor told me so --'
'......
Ifrit.
Go back to your room. Now...
......Okay? Please.'
'I --
......'
-- June 21st, Rhodes Island Medical Department, Dr. Silence's Office.
[Classified Log]
Doctor... I have set this message as private so that only you can read it.
Ifrit, she...
That girl, she truly does like being around me. Although she causes a lot of trouble, I...
I'm sorry, Doctor. I know Ifrit can take things too far sometimes.
But she learned a lot from you, from your guidance.
She is trying to get better, because she senses your expectations of her. You are expecting her to change, right?
The way you treat her makes her feel like she isn't so different from everyone else, for the first time in her life.
She is no longer a child who has been forcibly separated from everyone else.
She... She's learned to laugh. Not the kind of smile that terrifies everyone. It's not a scary smile.
That was the first time I saw her give me, and anyone for that matter, a real smile.
She's gradually getting used to this life. It's very rare to see her depend on someone like this, even if she hasn't realized it yet.
......
Thank you, Doctor. And...please.
Help this child.
Help her find some happiness in life.
Even if only a little...
'Uh, about before... When I burned those books in your office... I'm really sorry.
And... I'm sorry for putting all those holes in your uniform.
Is this how I'm supposed to apologize? This is a good apology, right?
Uh... Well, I'm going back to my room now. Anyway, I won't come see you again until I've got myself under control!'
-- Doctor's Office.
A rough paper with Ifrit's crooked handwriting, a broken fountain pen, a burnt book, and some candy offered as an apology were left on your desk.
HP
1680
ATK
980
DEF
130
RES
20
Cost
34
ATK Interval
2.9 sec
Block
1
Redeploy
70 sec

Talents

  • Spiritual Dissolution
    RES of enemies within range -40%
  • Rhine Loop
    Restores 2 extra Skill Points every 6 seconds

Skills

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  • Fanaticism
    Auto RecoveryManual Activation
    Initial SP
    20
    SP Cost
    40
    Duration
    20 sec
    ATK +20%; ASPD +80
    attack_speed
    80
    atk
    0.2
  • Pyroclasm
    Auto RecoveryAuto Activation
    SP Cost
    7
    Deals 250% of ATK Arts damage in the next attack;Targets' DEF -300 for 3 seconds; Causes them to take Burn damage
    Can store 3 charge(s)
    atk_scale
    2.5
    burn.atk_scale
    0.33
    def
    -300
    duration
    3.01
    ct
    3
  • Scorched Earth
    Auto RecoveryManual Activation
    SP Cost
    28
    Duration
    20 sec
    Deals 140% ATK as Arts damage to ground enemies within Attack Range every second, and reduce their RES by -20
    This unit loses 2% Max HP every second
    atk_scale
    1.4
    hp_ratio
    0.02
    magic_resistance
    -20

Modules

  • ORIGINAL
    Ifrit's Badge
    Operator Ifrit has demonstrated a remarkable aptitude for inflicting exceptionally long-range Arts casualties with a directional aspect.
    The Field Operations Department has thus passed the following resolution:
    This operator shall be appointed a Caster Operator during field operations to exercise Blast Caster responsibilities.
    In witness whereof,
    This badge is hereby conferred upon the above named.
  • BLA-X
    'Syntexis'
    StageStatsUpgrade Description
    1
    • ATK +50
    • ASPD +5
    Blast Caster Trait
    Attacks deal extremely long-ranged AoE Arts damage; damage dealt increases with distance, up to 110%
    2
    • ATK +64
    • ASPD +6
    Rhine Loop
    Restores 2 SP every 6 seconds, with a 20% chance to restore an additional 5 SP.
    3
    • ATK +72
    • ASPD +7
    Rhine Loop
    Restores 2 SP every 6 seconds, with a 30% chance to restore an additional 5 SP.
    Ifrit hadn't heard that dumb tub of lard's voice in her head for the longest time.
    Errant names that leaked past the door are entangled throughout her memories of the past. Pain mixed with anger, an anger that took her to fantasyland, a friendly-looking old Caprinae putting her on a sickbed, her hand trying to reach out and hold something, searching through a ruin and a blaze-scorched black, and something that feels like feathers, but in an instant it's gone, and nobody ever pulls her out.
    'Little friend, you've caught fire again.
    'You know, raging and screaming won't lessen your pain, nor will it ever solve anything.'
    Can it. All you do is talk in my brain and make my head hurt. You don't know anything!
    'But I can feel those pinpricks in your arms.
    'I've been able to feel them treat you as a monster since long ago. Even you yourself believed it, once.'
    That was all that stupid goat's fault! He turned me into this, he...!
    'You resent Silence. You know she knows your past, yet she won't let you flame-roast that 'stupid goat' yourself.'
    She... Silence isn't wrong for that! What do you know? I'd never blame her—
    'But your emotions still boil with wrath.
    'Didn't you decide? That you could sneak away, now that no one here binds you to a table anymore? And once you find the old goat, you'll beat his face to a pulp, burn his whole laboratory down, and then—'
    ...I'm not gonna do that. I don't need Silence to tell me not to, 'cause I know that would be wrong. It's not that I wanna... kill him.
    ...I don't know! Still, he...! Why can't I?! I've got fire, I'll burn it all—
    'You're shaking. You're recalling the days that inflicted so much pain upon you...
    'So stop.'
    No... once I can control this fatso for real, I'll get to protect everyone, and Silence won't be like this anymore, and she won't fight with Saria either!
    And Darya can...
    '...You're crying.'
    ...Shut up!
    'It's not your fault, little friend.'
    ...Then whose fault is it?
    Who am I supposed to blame? I'm not supposed to burn that stupid goat up, so who do I blame...?
    The voice dies down. No one responds anymore, and even the headache flags somewhat.
    'I still don't know.
    'Maybe, someday, you'll be able to separate the rights from the wrongs. Your experiences will tell you how to decide your own standards. You'll want to abide by them. And then, you'll do the right thing.'
    ...Urk—my head hurts, my...
    'Shaw hid your charcoal grill in a corner of the depot under the stairs. Mint has some books she'd like to share with you. Beeswax has a bottle of fragrant perfume, and if you visit her, she'll be all too willing to coat your horns.
    'You know how mighty they all are. You want to protect them. So too do they want to protect you.
    'So what about that big fat talking balloon? It still worries you.'
    ...I'm scared.
    'Fear can't limit you, Ifrit.'
    The pain brought about by that voice is fading far away. She looks across an expanse of white. Who is responding to her?
    ......
    'Sleep, Ifrit. No longer can those flames burn in our dreamlands, you and I. We will find peace.'
    And slowly, slowly, the flames go out.
    The gargantuan being that occupied her dreamscape begins to wane, its fires fading crystal clear. Atop sleeps the unconscious Ifrit, who feels pain no longer. The fire blends into her. The fire, she has accepted.
  • BLA-Δ
    “热成形记忆”
    StageStatsUpgrade Description
    1
    • HP +120
    • ATK +45
    Blast Caster Trait
    Deals AOE Arts damage in a long line
    When dealing Arts damage, deals an additional 8% as Burning damage
    2
    • HP +165
    • ATK +60
    Spiritual Dissolution
    攻击范围内的敌军法术抗性-40%,若攻击目标处于灼燃损伤爆发期间,攻击对其额外造成相当于攻击力40%的元素伤害
    3
    • HP +200
    • ATK +70
    Spiritual Dissolution
    攻击范围内的敌军法术抗性-40%,若攻击目标处于灼燃损伤爆发期间,攻击对其额外造成相当于攻击力50%的元素伤害
    伊芙利特近来常被噩梦所困扰。
    依然有火,火的温度伊芙利特很熟悉。火的温度就是记忆的温度,伊芙利特这样想。
    那个死胖子依然在,她还记得很久以前那个死胖子和她吵架,它说火是毁灭性的力量,它说火啊生来就是要把所有东西都烧光光。想到这里,伊芙利特好像又听到了那个死胖子在开口说话。
    “闭嘴吧你。”伊芙利特脱口而出,但还是把后面的话吞进了肚子——
    现在我要用火来干其他事情。你给我好好表现。
    伊芙利特感受到热气传来,但那热气不再咄咄逼人,不再像以前一样鼓动着她烧掉周围的一切。伊芙利特已经很少与火发生争执。她的指尖和角上很少再蹿出出人意料的火苗。那些灼燃的梦境虽然偶尔还会出现,烈焰依然会在梦中吞噬焦黑的建筑,让亲近的人陷入火海,但伊芙利特知道那仅仅是梦,梦境中的烈焰再不能伤到她,再不能伤到其他人。
    伊芙利特绝不允许。
    噩梦并非来自伊芙利特本身。
    伊芙利特目睹火舌环抱着一块圆润的玻璃坯子,慢慢把它烧成了橙红色,火苗带着空气鼓胀,熔化的玻璃渐渐现出了身体四肢的形状。这死胖子手艺还挺巧,伊芙利特心想。她看到一个小小的菲林在火焰中成形。
    迷迭香常向伊芙利特讲述自己梦中出现的场景,她提到在那些冰冷的噩梦中有一座实验室,墙上挂满了古怪的仪器,外面连着一条长长的走廊。她梦到实验室的墙壁像土豆一样被切开,她梦到天花板和地板被撕碎,她梦到钢铁、管线被轻而易举地揉作一团......她还说,噩梦中自己并非孤身一人,她说那些梦里有博士、缪尔赛思,还有伊芙利特。她说在梦中,朋友们有危险,她要把危险消灭。她说那些噩梦都没有结尾,也许结尾她要去见什么人,了结什么事,但每到这个时候她就会醒来。
    伊芙利特曾经听莱茵生命和罗德岛的相关人员讲过,迷迭香的认知正在重新建立。迷迭香很努力,她在努力地建构自己的记忆,就好像那一次她们在沙滩上,她努力地用沙子砌起一座城堡,而那些痛苦的记忆,也注定会成为这座城堡的一部分。
    但记忆不该总是如此冰冷,至少再度触碰记忆的时候,我们可以选择触碰朋友的手心,至少我们可以让它拥有朋友的温暖。记忆的温度应是火的温度。
    “你只需要知道,在梦的结尾,朋友们都在等你。”伊芙利特这么和迷迭香说。
    于是,迷迭香的床头多了一个玻璃烧制的小小菲林,温暖的火焰仍在她的心中发着光。

RIIC Base Skills

  • Heat Charge α
    When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
    Superheat Charge
    When this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%