• 绮良
  • キララ
  • 키라라

Kirara

Specialist — Ambusher
Deals Damage to all targets within range
50% chance to dodge Physical and Arts attacks and is less likely to be targeted by enemies
  • HK05
  • Melee
  • DPS
  • Survival
/ 80
[Code Name] Kirara
[Gender] Female
[Combat Experience] None
[Place of Birth] Higashi
[Date of Birth] Nov 29
[Race] Ægir
[Height] 160cm
[Infection Status]
Originium crystals are present on the body's surface, confirmed Infected by medical examination.
[Physical Strength] Normal
[Mobility] Normal
[Physical Resilience] Standard
[Tactical Acumen] Excellent
[Combat Skill] Normal
[Originium Arts Assimilation] Normal
Higashi student Kirara, chose to leave home due to her Oripathy. After sending out an SOS message to her former classmates, she got a reply from Utage and sought treatment from Rhodes Island following instructions. Has a considerable understanding of electronic equipment. Presently providing assistance to Rhodes Island with broadcast communications and equipment maintenance.
Imaging tests show the indistinct outlines of internal organs, obscured by abnormal shadows. Originium granules detected in the circulatory system. The subject is confirmed to be infected with Oripathy.

[Cell-Originium Assimilation] 5%
Operator Kirara has been infected by Originium, with minor amounts of crystals visible on the surface of her body.

[Blood Originium-Crystal Density] 0.17u/L
Kirara's infection was only an accident. In daily life, she rarely comes into contact with Originium. So long as her situation holds steady, the chance of her condition worsening is particularly small.
Kirara comes from a small-scale nomadic city in the south of Higashi, falling under the jurisdiction of Mitsumoto, the southern ruling bloc. The town borders the sea, the surrounding land level, rich in resources in all respects, and so a commercial economy has developed, trading fairly closely with its surrounding city regions.
At the same time, since it lies far from Higashi's internal two-power line of contention, Kirara's hometown has been less affected by the dispute. Prior to Kirara's own unfortunate contraction of Oripathy, she had been living a proper, stable life as a student should have, her only worry about the tumult of war being whether games produced by the north could make it safely across the chaos zone, for a smooth delivery by their hired shinobi.
As a patient who was introduced by Operator Utage, it never occurred to Kirara at the outset to find work at Rhodes Island, and become a formal Operator like her classmate Utage. For the introverted girl, Rhodes Island offering her treatment for Oripathy also gave her somewhere to stay for a while, and for the money she paid as compensation, it was quite a worthwhile deal. At first, that's all it was.
However, plans are where the little things always go awry. While the Higashi girl would shut herself in her room the majority of the time, using SMS in place of verbal dialogue, and making maximum efforts possible to avoid interacting directly with others, on her occasional 'outings,' she'd always come back having helped some operators while she was out, at times resolving some minor issues with electronic equipment, or being entrusted ad-hoc with instructing operators on how to work appliances, and once she'd even been pursued with inquiries for a walkthrough of a popular game at the time... In short, before Kirara herself even realized it, she was already on fairly good terms with our operators.
We very quickly sent a formal invitation to this Higashi girl, inviting her to become one.
Gratefully, fearful of strangers as she was, she didn't decline.
In Higashi, lineages of Ægir that migrated in and settled down like Kirara's are not uncommon to see. In contrast to our understanding of Iberia's internal situation, Higashi's Ægir by and large have not been faced with overt exclusion, putting down roots in the country without a problem. In the present day, Kirara's own recognition of herself tells the tale—without any weight to it, she can say 'I'm just a normal Higashi girl, that's all.'
However, as is plain to see, stemming from different environs in upbringing, Kirara and other Higashi operators—for example, Operator Matoimaru—have differing conceptions of many things, despite being fellow Higashi.

'The north? Uh... I'm not too clued in about what Kougon's like, but I hear everyone's pretty old-timey there?'
When Kirara introduced her homeland Higashi to us, she raised the subject of its two ceaselessly warring powers, each one occupying one half of the country, exerting their governances on familially unified grounds.
'Mitsumoto didn't seem as heavily armed as the guys over there.' When regarding the contrast in power between her own home faction and the opposition, Kirara first skirted around the topic, only conceding after a while that 'if the fight started, then on a face-to-face battlefield it'd be pretty hard to win... b—but, direct conflict isn't the only thing that goes into who wins and loses! Besides, it's not like it's just war and life's on pause. When it comes to economy, openness and good atmosphere—livability, that's it—then it's us who come out on top, right? Uh, not that they're bad or anything, just, that's how I feel about it at least.'
Beyond this, the Higashi girl also somewhat regretfully, and somewhat barbedly stated:
'Honestly, if we could just not fight, then let's not. The past few years have been pretty good. Been peaceful for a while. Sometimes I buy games from over there and shinobi even deliver them straight to me. But after I heard about it, it seemed kind of difficult to say. Um. I'm not really sure, I don't get it much myself.'
'I heard the eight families used to be one, but then they disagreed on something and that's why they've been split across ever since... *sigh* Honestly, isn't it kind of an overdone premise? What's the point? It's just a bunch of brothers infighting, isn't it?'
Operator Kirara's interests and hobbies are startlingly expansive, with a major love for all niche entertainment comprised in novels, manga, games, etc.—though she had no choice but to leave her home, Kirara insisted on bringing more than half her collection with her, leaving people speechless. Aside from that, music is also one of Kirara's passions; before catching Oripathy, Kirara used to have a part-time job at a bar near her home, and putting on music to fit each day's mood was one of her daily joys.
Per her own absorptions, Kirara has spent considerable time and energy, even at times near the point of foregoing sleep and food, throwing her whole devotion into games or manga. The shut-off manner in which she refused interaction initially worried people, but as we've spent more time knowing her, we've been quick to realize that it's not that Kirara truly opposes interacting with people, but rather, it's a self-defense mechanism of sorts, stemming from a mentality of fearing being hurt.
This fear is closely related to Kirara's experiences as a child. During childhood, her reserved character and her interests unlike those of the children around her led to her being bullied. The experience of being ostracized still has an effect on Kirara to this day; she fears that when she bares her own soul and displays her true self, she may well be rejected or attacked, and so she has preemptively avoided contact with others.
However, should you break past Kirara's inner defenses, and be recognized as a close friend, it'll be clear for anyone to see that the true way she treats people is sincere, passionate, and without any reservation.
There is always some way to clear a game.
So long as one makes the right choices, the people in the screen will turn to them and smile. So long as one strives hard enough, the enemy can be defeated and a good ending welcomed.
But reality...
There are no retries in reality. Reality has no choice that reliably wins others over and earns one smiles. Failures in reality cannot be done over, and that is why we dread and are scared of ruining everything.
But, if one has companions willing to confront the elements with them, face the trials together...
Just maybe, things are no longer as scary as when one was all alone.
HP
1980
ATK
858
DEF
340
RES
30
Cost
20
ATK Interval
3.5 sec
Block
0
Redeploy
70 sec

Talents

  • Lonesome Protector
    Restores 2% HP per second. If there are no allied Operators in the surrounding 8 tiles, restores 3.5% HP per second instead

Skills

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  • Anchor Strike
    Offensive RecoveryAuto Activation
    SP Cost
    2
    The next attack deals an additional hit equal to 150% of ATK as Arts damage
    kirara_s_1.atk_scale
    1.5
  • Anchor Point Snap
    Auto RecoveryManual Activation
    Initial SP
    10
    SP Cost
    30
    Duration
    8 sec
    The effect of this unit's Talent increases to 3 times. Deals 100% of ATK as Arts damage to enemies within Attack Range every second
    talent_scale
    3
    attack@atk_scale
    1
    attack@duration
    1

Modules

  • ORIGINAL
    Kirara's Badge
    Operator Kirara has demonstrated a remarkable aptitude for bodily concealment and enemy ambush.
    The Field Operations Department has thus passed the following resolution:
    This operator shall be appointed a Specialist Operator during field operations to exercise Ambusher responsibilities.
    In witness whereof,
    This badge is hereby conferred upon the above named.
  • AMB-X
    We Will Survive 3 Online
    StageStatsUpgrade Description
    1
    • HP +180
    • DEF +35
    Ambusher Trait
    Deals Damage to all targets within range
    50% chance to dodge Physical and Arts attacks and is less likely to be targeted by enemies
    Slows the Movement Speed of enemies within this unit's attack range by 20%
    2
    • HP +260
    • DEF +50
    Lonesome Protector
    Restores 2.5% Max HP per second. If there are no allied operators in the surrounding 8 tiles, restores 3.5% Max HP per second instead
    3
    • HP +330
    • DEF +60
    Lonesome Protector
    Restores 2.5% Max HP per second. If there are no allied operators in the surrounding 8 tiles, restores 4% Max HP per second instead
    Thank you for purchasing We Will Survive 3 Online. The following is a brief rundown of the game.

    ■ Primer
    We Will Survive 3 Online is an RPG that includes both competitive and cooperative gameplay. Players will play as and control different characters in-game, raising their survival rank, and battling with other players to win the Survivals.
    Of course, joining forces will also be necessary throughout many points in the game, so this is a game to enjoy with your friends.

    ■ Controls
    Players must use a controller compatible with the console when controlling their chosen character.
    If you have multiple people playing, have more controllers ready.

    ■ Items
    All items within the game can be obtained either through exploring the wild or through crafting.
    Once obtained, items can be stored in your backpack. Backpack space is limited, so you can trade any items you don't need at the moment with your friends in-game, and you can opt to just send them as gifts too.
    Each item you collect also unlocks its illustration in the guidebook. If you want to unlock them all and unlock the secret achievement, get trading with players!

    ■ Competition Phase
    Don't forget, your ultimate goal is victory in the Survivals!
    Merry cooperation goes hand-in-hand with the struggle to compete afterwards! Use your survival skills to contest and loot other players' resources. Out in the wild, you can also lie in ambush, or directly challenge people, initiating one-on-one battles with other players!
    The higher a player's survival rank, the bigger the advantage in the fight! Decide who amongst you will be the champion of the Survivals!

    With that, you should now have a decent understanding of the game. Invite your friends, plunge into a colorful world, and have a fun time playing together!

RIIC Base Skills

  • Order Flow Visualization α
    When this Operator is assigned to a Trading Post, order acquisition efficiency +5%, and for every 4 Pure Gold Production Line, Trading Post gains another 2 Pure Gold Production Line
    Order Flow Visualization β
    When this Operator is assigned to a Trading Post, order acquisition efficiency +5%, and for every 2 Pure Gold Production Line, Trading Post gains another 2 Pure Gold Production Line