• 流星
  • メテオ
  • 메테오

Meteor

Sniper — Marksman
Attacks aerial enemies first
  • ST02
  • Ranged
  • DPS
  • Debuff
/ 70
[Code Name] Meteor
[Gender] Female
[Combat Experience] 6 years
[Place of Birth] Kazimierz
[Date of Birth] May 1
[Race] Kuranta
[Height] 164cm
[Infection Status]
Infection confirmed by medical examination.
[Physical Strength] Standard
[Mobility] Excellent
[Physical Resilience] Normal
[Tactical Acumen] Standard
[Combat Skill] Normal
[Originium ArtsAssimilation] Standard
Meteor is a former forest warden from Kazimierz, an amazing archer with extensive experience in tracking and wilderness survival.
She serves as a frontline sniper for Rhodes Island concurrent with her medical treatment.
Imaging tests for this Operator showed blurry outlines of internal organs with visible dark spots. Unusually high concentrations of Originium particles were present in her circulatory system, indicating infection and confirming her as Infected at this stage.

[Cell-Originium Assimilation] 5%
Currently no visible symptoms.

[Blood Originium-Crystal Density] 0.24u/L
Minor stage of infection, currently no discernible physical effects.
Meteor is an easy-going forest warden.
Time was, she and her fellow wardens protected the endless forests of Kazimierz, until she contracted Oripathy and was forced into exile. She joined Rhodes Island after several stops in between.
Kind and caring, Meteor loves big get-togethers and often takes the lead herself. Despite her age, she is very reliable.
Meteor doesn't care much for electronic devices.
Trying to get some gizmo to work is worse than having Oripathy to her. Naturally, coming to our island was quite a culture shock for her; more than most any other new operator.
Even after all this time, she still avoids electronics.
As composite bows replace the traditional kind, Meteor bucks the trend by sticking to the old ways.
It is to her a commemoration of her past, the other forest wardens who fought with her, and her life in the woods.
Given her skill, she easily meets expected damage output metrics without the advantages provided by a composite bow.
After leaving the forest, Meteor wandered for a long time. She went endured the hardships of the modern world and saw how much the people feared Oripathy.
None of that made her lose faith, though. She finally found Rhodes Island and requested to serve as an operator while undergoing treatment. The island couldn't turn away a talent like her.
HP
1370
ATK
530
DEF
165
RES
0
Cost
12
ATK Interval
1 sec
Block
1
Redeploy
70 sec

Talents

  • Anti-Air Specialist
    Increases ATK to 135% when attacking aerial targets

Skills

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  • Armor Breaker
    Offensive RecoveryAuto Activation
    SP Cost
    4
    The next attack deals 180% of ATK physical damage and the target's DEF -35% for 5 seconds
    atk_scale
    1.8
    def
    -0.35
    duration
    5
  • Armor Breaker - Spread
    Offensive RecoveryManual Activation
    SP Cost
    15
    The next attack deals 200% of ATK physical damage to at most 5 enemies within range and the DEF of targets hit -40% for 5 seconds
    atk_scale
    2
    def
    -0.4
    duration
    5

Modules

  • ORIGINAL
    Meteor's Badge
    Operator Meteor has demonstrated a remarkable aptitude for maintaining distance whilst conducting suppressive fire against the enemy.
    The Field Operations Department has thus passed the following resolution:
    This operator shall be appointed a Sniper Operator during field operations to exercise Marksman responsibilities.
    In witness whereof,
    This badge is hereby conferred upon the above named.
  • MAR-X
    Hunter's Knife
    StageStatsUpgrade Description
    1
    • HP +100
    • ATK +22
    Marksman Trait
    Attacks aerial enemies first
    Increases ATK to 110% when attacking aerial targets
    2
    • HP +150
    • ATK +27
    Anti-Air Specialist
    Increases ATK to 140% when attacking aerial targets
    3
    • HP +180
    • ATK +30
    Anti-Air Specialist
    Increases ATK to 150% when attacking aerial targets
    Coming in at a clip through the dense forest hills, her heart pounds like it wants to leap from her chest. The prey at her knees thrashes relentlessly and still draws ragged gasps, kiln-hot breath met with the ice-cold forest air as it flares from its nostrils, giving rise to a fine white mist.
    Stooping low, she leans to its ear, and speaks a few soft words of comfort.
    'Shh, it'll be fine soon. Calm down, calm down.'
    Heeding her warm caress, the prey's struggles slowly cease, and it stares at her with its deep black gaze. In the pool of its stagnant eye, its pupil still tremors and quakes, stirring a whirlpool in its sclera, tenaciously seeking to draw one last drop of mercy from the two eyes staring back.
    Yet her voice is a ruthless gust that coils through dead leaves.
    'It'll all be over soon.'
    With a draw of a hunter's knife from her rear hip, slitting the prey's throat is both quick and clean. Fresh blood gushes from the incision and stains the earth, leaving behind a thick iron stench which mixes with the rotting autumn leaves and lingers for a good while in her nose.
    This month shows signs of spring, winter having only just thawed, and the ice-littered creeks chill her fingers to a deep red swell while the blood hardened on the knife washes and melts away in the current. Like red threads needling through the water, flowing with the creek to the forest's edge.
    Behind her, a full beastskin hangs on a branch, with a bonfire lit below to cook the moisture from it. The prey's carcass has been split, one half skewered above the fire, wafting an enticing aroma of grease as it roasts. The other half she's left by the creek, soon to be found by scavenging animals following the scent of blood, and dragged away in their mouths.
    Daytime follows in the departing footsteps of night, early morn filtering through the forest in slanted beams from the east. Perfectly pale light glances again and again off the creek's shimmering waves, stabbing at her undefended eyes still adjusted to the earlier darkness. Her hand quickly shields them as she waits for them to adapt to the sun's sting. Warmth takes to the fine veins in her eyelids, inviting her to open her eyes again and see the beautiful sight. Letting out a deep sigh, she experimentally opens her tightly curled fingers. Her eyelashes tremble, she opens her eyes, and that which filters through the cracks between her fingers is the faint green of a rich forest. Deep in the trees, a kyebeast wanders through the cover, chewing leisurely at the grass, unaware that it's already been trapped in that frigid forest, and of the keen arrow nocked in a bow aimed at the hollow of its throat.

RIIC Base Skills

  • Standardization α
    When this Operator is assigned to a Factory, productivity +15%
  • Thoughtfulness
    When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)