• 斯卡蒂
  • スカジ
  • 스카디

Skadi

Guard — Dreadnought
Blocks 1 enemy
  • AA01
  • Melee
  • DPS
  • Survival
/ 90
[Code Name] Skadi
[Gender] Female
[Combat Experience] 13 years
[Place of Birth] Ægir
[Date of Birth] Mar. 7
[Race] Unknown
[Height] 166cm
[Infection Status]
Non-infected as confirmed by medical examination.
[Physical Strength]■■
[Mobility] Standard
[Physical Resilience] Excellent
[Tactical Acumen] Standard
[Combat Skill] Excellent
[Originium Arts Assimilation] Flawed
Skadi is a bounty hunter, currently employed by Rhodes Island. She has shown impressive combat prowess in the past, defeating large creatures, eliminating difficult targets, fighting crucial battles, and winning entire wars. She is very experienced in combat, but her history prior to becoming a bounty hunter is unclear.
She is now an Operator for a Rhodes Island assault team, and also executes solo missions.
Imaging tests on this Operator show clear outlines of internal organs, with no abnormal dark spots or shadows. No unusual traces of Originium particles present in the circulatory system, no signs of infection, confirming this operator as uninfected.

[Cell-Originium Assimilation] 0%
No Oripathy.

[Blood Originium-Crystal Density] 0.013u/L
What? This is impossibly low! It would be impossible to have that little exposure to Originium!

I cannot permit her to ever leave the medical department. Even if she wants to go fight, I insist she stays back! She is a special case! Anyone who loves medical science would want to see her! We must give her more exams and do a clinical analysis! Also...
Come on, Dr. Kal'tsit, just this once, please!
--J.A., Medic Operator

Request denied.
-- Dr. Kal'tsit
Skadi is not very popular with the denizens of Rhodes Island.
She has avoided making friends, is hesitant to speak, and consistently declined invitations from other Operators to socialize, preventing anyone from getting to know her.
In addition, she rarely cooperates in combat. She will more often try to execute operations single-handedly and leave her teammates to clean up her mess, which has fostered resentment.
Playing off her cold, sarcastic demeanor toward others and her relentlessness in battle, a rumor has emerged that she is part-demon.
Although Amiya quelled the rumor, it didn't stop there. Instead, it evolved into something even more extreme. A later version abandoned anything derogatory and focused on stories of her immense power.
In the minds of Operators who don't know her, she comes off as a walking Catastrophe.
It is important to note that Skadi's combat tactics are unique and very dangerous.
The engineering staff have tried to reverse-engineer her sword but all efforts have failed. The materials used to forge the sword are ordinary, but the craftsmanship is impossible to explain. Some Operators from remote areas have seen similar weapons, but are not aware of the source.
Holding this giant sword would be difficult for most people, but not for the unstoppable Skadi. Unlike most Operators who wear heavy armor to protect themselves, Skadi relies only on her sword and her strength.
The damage she inflicts is even more impressive than her imposing appearance.
After returning from a mission with Skadi, other Operators often exaggerate her physical prowess in their reports, to the point where she sounds like a legendary monster.
Although Skadi has little interest in debriefings, she humors the higher-ups anyway, typically complaining about how her teammates got in her way or that the rules of engagement are too constricting.
Skadi excels at fighting large masses of enemies, but also tends to cause excessive property damage. This includes wrecked buildings, mangled fences, and once collapsing an entire fort.
Skadi is very similar to another Operator, Specter.
Much like Specter, Skadi is not good with Originium. But for Skadi, taking down a target as quickly as possible is the most effective tactic.
All this taken together, Skadi is quite unstable. Although she is well-behaved, has followed orders, and completed her missions, she operates like an out-of-control freight train in combat and that should be restrained.
Still, Rhodes Island may need a force of nature like Skadi for certain missions.
[Skadi wields a giant sword that splits armor, cleaves enemies in two, and busts through barriers. Her face is distorted and intimidating as she rampages through the battlefield in a bloody dance. It is as though she is fighting more than just the enemy in front of her.]
Reports like this are rejected, as such poetic embellishment is not appropriate for an official report.
But it can't be denied that many Operators find Skadi's battlefield demeanor hard to comprehend. They are also perplexed by her propensity to abandon the squad and complete missions by herself.
Some Operators suggest talking to her and helping her fit in to the company, but they are in the minority.
Most people don't know the only reason Skadi refuses to cooperate with others is that she 'doesn't want to put anyone else in danger.'
Skadi claims everyone who has ever been close to her has met an untimely end, and as such she has avoided socializing altogether.
Despite our misgivings, Rhodes Island respects her social choices as long as she does not violate any of our rules.
Regardless of where it stems from: her birth, her behavior, her body, or her experiences, the mystery of Skadi remains.
Occasionally, others have seen her sitting on the edge of the deck, softly singing to herself. Those who heard the song reported that although they couldn't hear the lyrics, the tune was long, low, and imbued them with a sense of tremendous sorrow.
I spoke with Skadi at length.
She didn't seem to believe me and was a bit uncooperative. But fortunately, I had anticipated her needs, and I think Rhodes Island would be good for her.
I explained why we were speaking. She reluctantly agreed and promised to divulge certain information in exchange for Rhodes Island's intelligence gathering assistance.
Her preference for isolation stems from a desire to protect others. She has no malicious intent. However, she is hesitant to trust a capable, powerful organization like Rhodes Island.
This is because she believes she has to resolve her own issues.
In our long conversation, I promised to her on behalf of the Doctor (and if the Doctor doesn't like this, well, it's for the greater good!) that if an unknown peril hit Rhodes Island that we could not resist, we would give her up.
I came to two conclusions:
1. There is a secret organization to which Skadi has close ties. Not only is this organization hostile, it is violent.
2. This organization goes far beyond just Skadi herself. From her description, I think they experimented on Skadi. Or they could be trying to entice her, little by little. Another possibility is they can't control her right now and don't want to deal with her until they've crushed her spirit.

Skadi also hoped she could find something that would prevent future tragedy.
Does that sound antisocial? Wandering alone is a heavy burden to bear...
Sigh, she became a wanderer because she was trying to escape, and also showing some rebellion.

I think...
I think the Doctor should be in charge of Skadi. Isn't taking care of an Operator's needs necessary to build trust?
Oh, Kal'tsit will disagree with me. If she finds out I'm the one who said all this, she'll probably hang me from the bridge for everyone to see.

--■■■
Ahem. Everyone here?
It's clear why the medical staff has assembled for this closed-door meeting... Yes, of course.
You're all interested in Skadi, aren't you?
Whether you are interested in her endocrine system, her skeletal system, her muscles, her nerves, or the fact that her Blood Originium-Crystal Density is almost zero...
What kind of environment could foster that? What race is she? Her movement and physical functions are currently beyond our understanding, so how do they work?
Right, right...
Skadi has been kept a secret for too long!
On behalf of Rhodes Island, all Infected people, and on behalf of science itself, we need to find answers!
My plan is to put sedatives in her food... We'll work out the specific dosage, but enough for two hundred people should do, right?
Then, when Skadi gets woozy, she will be taken to the nearest infirmary... And we've got her!
Dissecting her would be a bit too much, but we only need a little more information to add to what Dr. Kal'tsit already has... That's it!
Even if it's just a blood sample! A little bit of blood is no problem... Maybe a pinch of muscle tissue too? I think that won't be an issue, either!
Everyone, don't you think...

Oh.
Dr. Kal'tsit? How long have you been here...?

-- Dr. Kal'tsit discovered Warfarin's plan during her secret meeting, and fined her one month's salary.
HP
3866
ATK
1095
DEF
303
RES
0
Cost
19
ATK Interval
1.5 sec
Block
1
Redeploy
70 sec

Talents

  • Abyssal Predator
    When this unit is in the squad, all [Abyssal Hunter] Operators gain +14% ATK
  • Swift Action
    Redeployment Time -10 seconds

Skills

Enable advanced view in settings to display detailed data.
  • Swift Strike γ
    Auto RecoveryManual Activation
    Initial SP
    15
    SP Cost
    35
    Duration
    35 sec
    ATK +45%; ASPD +45
    atk
    0.45
    attack_speed
    45
  • Wave Strike
    Passive
    ATK +170% for 30 seconds after Skadi is deployed
    atk
    1.7
    duration
    30
  • Tidal Elegy
    Auto RecoveryManual Activation
    Initial SP
    70
    SP Cost
    90
    Duration
    50 sec
    ATK, DEF and Max HP +130%
    atk
    1.3
    def
    1.3
    max_hp
    1.3

Modules

  • ORIGINAL
    Skadi's Badge
    Operator Skadi has demonstrated a remarkable aptitude in wielding her greatsword to cleave through enemy formations.
    The Field Operations Department has thus passed the following resolution:
    This operator shall be appointed a Guard Operator during field operations to exercise Dreadnought responsibilities.
    In witness whereof,
    This badge is hereby conferred upon the above named.
  • DRE-Y
    Moist Sword Bag
    StageStatsUpgrade Description
    1
    • HP +300
    • ATK +55
    Dreadnought Trait
    Blocks 1 enemy
    When defeated, does not retreat and recovers all HP instead. However, Max HP -60% and ASPD +30 (Can only activate once every deployment)
    2
    • HP +400
    • ATK +75
    Abyssal Predator
    When this unit is in the squad, all [Abyssal Hunter] Operators gain +18% ATK and +10% Max HP
    3
    • HP +450
    • ATK +85
    Abyssal Predator
    When this unit is in the squad, all [Abyssal Hunter] Operators gain +22% ATK and +20% Max HP
    Skadi descends into the water.
    Her skin is once again moisturized, and the familiar taste of briny water pours into her mouth.
    She opens her eyes.
    From here she can see the sunlight upon the ocean, the teeming of all sorts of marine life around her.
    Skadi wants to stay here a while longer, but she is still sinking. A current pulls at her, trying to drag her into the ocean's depths.
    Skadi does not resist.
    Gradually, the light fades from her vision, the environment around her becomes pitch-dark, and the pressure around her continuously increases. The only information about her environment reaches her through the water's flow and echoed sounds.
    But, it makes Skadi feel at ease. It is the environment she is most familiar with. When she goes on missions with her companions as an Abyssal Hunter, she slaughters the Seaborn in waters like these, and returns to that city sitting on the sea.
    But right now, only icy water surrounds her.
    She begins to feel lonely.
    ......
    She is about to arrive at the sea floor, where an underwater city flickers into view.
    Once upon a time, these Ægir technological marvels could illuminate the bottom. But in today's memories, this city-cluster still emits a radiant glow.
    But...
    At some point, the city became both distant and unfamiliar.
    Skadi belongs to the sea, but she does not belong there.
    She falls onto the sea floor, motionless.
    She is lonely.
    ......
    A song suddenly sounds out through the sea.
    A song of nature without words, without emotions.
    She hears it.
    The surrounding 'creatures' follow the sound and approach––
    They grow more numerous. Yet more numerous.
    In the Ægir's shattered light, they appear––
    Sea Terrors, Seaborn, and the unparalleled Behemoths of the sea.
    Almost reflexively, Skadi stands up, the Ægir greatsword appearing in her hand.
    After grasping the current's flow around her, she charges at the swarm of monsters in front of her. Several vague shadows accompany her in her charge forward. They are clad in outfits similar to Skadi's, and wield Behemoth-slaying weapons.
    At that moment, Skadi feels––
    Snap!
    Skadi wakes up. She is lying on a bed, with medical equipment around her still running.
    A Rhodes Island psychiatric operator is staring at the readings on the device, the hand that had produced that snap still suspended in midair, the other hand continuing to jot down notes.
    'How do you feel right now, Operator Skadi?'
    'I feel––
    Very good.'
  • DRE-X
    No Ending to This Dream
    StageStatsUpgrade Description
    1
    • HP +200
    • ATK +70
    Dreadnought Trait
    Blocks 1 enemy
    Increases ATK to 115% when attacking blocked enemies
    2
    • HP +270
    • ATK +90
    Swift Action
    Redeployment Time -20 seconds
    3
    • HP +320
    • ATK +105
    Swift Action
    Redeployment Time -30 seconds
    Skadi has dreamt a dream.
    Of an abnormally beautiful view, a night sky vast as the sea, as if its reflection. Points of infinite stars, like the lights in the abyss. The air moist, too moist, so much so that it bears her with ease. A mere reach, a wave of the hand, and her body floats up, weightless. People, so many people, arms spread wide, roaming through the night, freed and at peace.
    Skadi does not swim into the sky. She is sat on the shore, silently watching the scene before her, gentle waves at times caressing her boots. Her sword, ever her companion, rests by her side. On the other, there sits a girl dressed in a red dancer's dress. She wears a broad hat, behind which Skadi cannot see her face. She has hair as soft and white as her own, and so Skadi feels she is close, familiar. Like any other dream, this one has no beginning. By the time she realizes she's dreaming, she is already sitting there.
    The girl in red speaks. 'Are you a hunter?' she asks, voice ineffable and captivating.
    'Yes.'
    'Do you like to hunt?'
    'I can't say I like it. But terrifying creatures are always threatening my kin. Someone has to fight them.'
    'To defend your kin's lives, you must hunt other races?'
    'Possibly. Maybe.'
    'But then, why can we not all become kin?' the girl asks, sincere.
    'Is everyone kin, where you are?' Skadi replies.
    The girl seems to ponder carefully for a while, then nods.
    'We don't need to hunt each other, in the place I am.'
    'Then what do you normally do?'
    'I do nothing. I sing.'
    'It sounds like your home is more peaceful than mine.'
    'It is just as you see now.'
    The girl extends a slender finger, pointing far away. At the edge of vision, the line separating sea from sky is given a formless end. All life blends together, no difference, no distance.
    'Goodbye. I have to go.' Skadi takes her sword and stands.
    'Are you going to hunt?'
    'I have to wake up. Once I do, yes. I'll carry on hunting.'
    'I hope that one day, you can be free of this destiny.'
    'If possible.'
    ......
    When Skadi dreamt this dream, she had not yet left Ægir. And like many other dreams, it became a fragment of a memory, buried deep in a corner of the waves of her mind. And when she dresses in that red dancer's dress in Sal Viento, that memory remains silent.
    'Now I look nothing like a hunter.' Skadi stares at herself in the mirror, murmuring.
    'Who are you, right now?'

RIIC Base Skills

  • Solitude
    When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour
    Elegy
    When this Operator is assigned to a Dormitory, self Morale recovered +1 per hour