• 奥斯塔
  • アオスタ
  • 아오스타

Aosta

Sniper — Spreadshooter
Attacks all enemies within range, and deals 150% damage to enemies in the row directly in front of this unit.
  • SR28
  • Ranged
  • AoE
/ 80
[Code Name] Aosta
[Gender] Male
[Brawling Experience] 5 Years
[Place of Birth] Siracusa
[Date of Birth] May 9
[Race] Lupo
[Height] 177cm
[Infection Status]
Crystals have appeared on his body. Infection confirmed by medical examination.
[Physical Strength] Standard
[Mobility] Standard
[Physical Resilience] Standard
[Tactical Acumen] Excellent
[Combat Skill] Standard
[Originium Arts Assimilation] Standard
Aosta, former Siracusan mafioso, later became a member of Chiave's gang.
After a particular incident, he joined Rhodes Island along with his leader, Chiave, and is now active as a front-line attacker.
Imaging tests have shown the outlines of his internal organs to be indistinct due to abnormal shadows. Originium granules have been detected in his circulatory system, confirming him to be infected with Oripathy.

[Cell-Originium Assimilation] 5%
Small traces of infection are visible on the surface of the body.

[Blood Originium-Crystal Density] 0.23u/L
Operator Aosta didn't begin treatment until his infection had spread to a considerable extent. All other indicators are normal, which goes to show he leads a healthy lifestyle. Thanks to this, his condition isn't very severe.
Although he tends to keep quiet, Aosta is a dependable Lupo whose demeanor is almost impeccable.
He may sound a little street with his vocabulary at times, but it's hard to believe he used to be one of Chiave's underlings.
He's cautious, and he thinks his problems through. That has earned him excellent appraisals from all the operators he's teamed up with.
According to Aosta, his work ethic is a product of his time with Chiave.
Indeed, Aosta is careful, if you're feeling generous, but less charitably, he's way too anxious. It's astonishing to see someone as young as him possess such a pessimistic personality, but when you look at Chiave, this perhaps may not be so strange.
Chiave made all the decisions about what to do, Aosta decided how to go about doing them, and Broca did all the hard work. It's clear they made it this far in no small part thanks to Aosta's meticulous planning.
Aosta is the most skilled in handicraft of this trio.
More specifically, he has experience in everything from simple origami to complex sewing. If there's anything he hasn't tried his hand at making before, he's able to make something fairly close after just a few glances.
It's a talent rarely seen here in Rhodes Island—we've also got no plans to hire a full-time tailor here—and that has made him hugely popular among our female operators. He's become far busier outside of his deployments. It doesn't seem like he minds at all, though. He's taken on a variety of requests, and he even seems to be enjoying the work.
Out of the three, Aosta is the only one who has an understanding of Siracusa's inner workings as a country.
Even though he grew up in Siracusa and never traveled abroad, he still understood Siracusa's uniqueness. As we all know, the way Siracusa operates is fundamentally different from how other countries are run. There, the families run the show behind all public affairs.
Thanks to this unique characteristic, life in Siracusa is quite strange even in this diverse world, and Aosta understands clearly that the Siracusan lifestyle is not what people of other origins would consider normal.
It's difficult to say what makes a normal lifestyle and what doesn't. However, when the authorities avoid getting involved with the wars between families, it's safe to say that life in Siracusa can hardly be called normal.
Aosta knows so much about the environment he grew up in, and still manages to harbor such doubts about the place. You don't come across people like that often. The good thing about this is that he was able to adjust to life in Rhodes Island very quickly. Unlike Chiave, who took a very long time just to accept and follow the rules here.
HP
2376
ATK
756
DEF
192
RES
0
Cost
31
ATK Interval
2.3 sec
Block
1
Redeploy
70 sec

Talents

  • Sharp Nails
    Attacks inflict Bleed to unblocked enemies, dealing 18% ATK as Arts damage (unaffected by trait) every second for 3 seconds

Skills

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  • Swift Strike γ
    Auto RecoveryManual Activation
    Initial SP
    15
    SP Cost
    35
    Duration
    35 sec
    ATK +45%; ASPD +45
    atk
    0.45
    attack_speed
    45
  • Shadow Nails
    Auto RecoveryManual Activation
    Initial SP
    25
    SP Cost
    50
    Duration
    25 sec
    Attack Interval increases, ATK +70% and every attack Binds the targets for 1.5 seconds. The damage multiplier of this unit's Talent is doubled
    base_attack_time
    0.5
    atk
    0.7
    attack@frozen_duration
    1.5
    talent_scale
    2

Modules

  • ORIGINAL
    Aosta's Badge
    Operator Aosta has demonstrated a remarkable aptitude for closing distance whilst conducting suppressive fire against multitudes of enemies.
    The Field Operations Department has thus passed the following resolution:
    This operator shall be appointed as a Sniper Operator during field operations to exercise Spreadshooter responsibilities.
    In witness whereof,
    This badge is hereby conferred upon the above named.
  • RPR-X
    Emergency Kit
    StageStatsUpgrade Description
    1
    • HP +120
    • ATK +35
    Spreadshooter Trait
    Attacks all enemies within range, and deals 160% damage to enemies in the row directly in front of this unit.
    2
    • HP +170
    • ATK +44
    Sharp Nails
    Attacks inflict Bleed to unblocked enemies, dealing 23% ATK as Arts damage (unaffected by trait) every second for 4 seconds
    3
    • HP +200
    • ATK +50
    Sharp Nails
    Attacks inflict Bleed to unblocked enemies, dealing 25% ATK as Arts damage (unaffected by trait) every second for 5 seconds
    The night streets of Locomotiva City are teeming with armed thugs. Their target is hiding in an alley.
    'Aosta, I have an idea. Let's put on wigs, change our clothes, and slip out of the city with the acrobats.'
    'Shh, keep your voice down. You'll blow our cover!'
    'Hey, I'm serious; I've really thought this one through! We just smashed a pie right in the face of the most notorious don in Locomotiva City—and honestly, he deserved it. But we didn't have time to grab even a single coin before running. Now we're lost, and the streets are full of people ready to turn us into mincemeat. If we don't do something, we're done for.'
    'We're not lost. This is the back alley behind Baron's Pub, and there's an abandoned warehouse right across the street. We can hide there temporarily. There's even a working landline inside.' Aosta pulls a city map from his waist pouch.
    'And what is this wobbly line here?'
    'Our escape route—the one you just ran along!'
    'Broca... did you know he planned all this?!'
    'No, but it doesn't surprise me.'
    'You mentioned a landline—who are you planning to call, anyway?'
    'The guy who gave us meds last time. Our car's still with him.' As he speaks, Aosta takes out a business card from his pouch with the words 'Straightedge, Rhodes Island Operator' printed on it.
    'I could help him remodel that boring office of his as payment.'
    'We were caught off guard the last time we had to flee,' Aosta says, taking out a few coins from his pouch, 'I'm not going unprepared this time.'
    'Aosta! You said you didn't have any money for my modding supplies, but you were hiding cash! What else do you got in that pouch? Probably not anything good to eat, though. Ugh... I'm starving. Is there any meat we could roast in that abandoned warehouse?'
    Aosta opens his pouch again and takes out two candies in plain packaging.
    'I'll never say you're like my mom again! But... only two? If there's one for both of us, what about you?'
    'I'm not hungry.'
    'There's that mom tone again...'
    'Shut up and eat the candy. Do I have to unwrap it for you?'
    'Alright...'
    He tears open the candies and throws the wrappers to the ground. Chiave's expression shifts from gratitude to confusion to disgust.
    'Ugh! What is this?! It tastes awful!'
    The white-haired Lupo, who had remained stoic and serious throughout their escape, finally breaks into a smile.
    'It's booger-flavored trick candy, to curb your appetite.' He raises a finger. 'The thugs outside have thinned out. Are you ready, you two? On the count of three, we dash for that warehouse.'

RIIC Base Skills

  • Inspiration
    When this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -1
  • DIY Polyester
    When this Operator is assigned to the Workshop to process Ester-type materials, increases the byproduct production rate by 90%