• 雷蛇
  • リスカム
  • 리스캄

Liskarm

Defender — Sentinel Protector
Blocks 3 enemies and attacks from long range.
  • BS02
  • Melee
  • Defense
  • DPS
/ 80
[Code Name] Liskarm
[Gender] Female
[Combat Experience] 3 years
[Place of Birth] Vouivre
[Date of Birth] May 18
[Race] Vouivre
[Height] 156cm
[Infection Status]
Medical tests confirm uninfected status.
[Physical Strength] Standard
[Mobility] Normal
[Physical Resilience] Excellent
[Tactical Acumen] Standard
[Combat Skill] Excellent
[Originium Arts Assimilation] Excellent
Liskarm is an employee of Blacksteel Worldwide, a private security contractor that provides security and protection services to international business, state agencies and non-governmental organizations. She has a lot of combat experience in conflict zones.
Liskarm is currently under contract to provide professional security and other consulting services to Rhodes Island.
Imaging tests reveal clear, normal outlines of internal organs, and no abnormal shadows have been detected. Originium granules have not been detected in the circulatory system and there is no sign of infection. At this time, this Operator is believed to be non-infected.

[Cell-Originium Assimilation] 0%
Operator Liskarm showed no symptoms of Oripathy.

[Blood Originium-Crystal Density] 0.10u/L
Operator Liskarm often fought in Originium-afflicted areas but has not yet been infected thanks to proper protective measures.
'By the books', 'as pragmatic as one gets' are how all people who have worked with Liskarm tend to describe her.
It's always the same steady rhythm to her fighting: Attack, advance, ascertain the situation, communicate with teammates, review strategy, rinse and repeat.
As Franka's combat partner, Liskarm considers Franka's fighting style rather risky. She struggles to comprehend why Franka would look to combat to satisfy her thrill-seeking. But Liskarm stays true to her obligations as a partner and always reminds Franka of proper standard operating procedures, trying to nip any potential recklessness in the bud.
She can and will endure the inevitable tongue-lashing from Franka afterwards, knowing nothing is more important than their survival.
Liskarm's Flash Shield is actually an enlarged Arts staff fixture, activated only by Liskarm's own unique abilities.
When activated, the shield emits over 54,000,000 lumen of intense light, plus a destructive electrical shock covering a conical area 5 meters in radius. It is terrifyingly devastating when released in small, confined spaces.
However, these Arts drain a lot of energy from Liskarm, exhausting her completely. Therefore, Blacksteel commanders often pair her with a melee specialist. Currently, Franka assumes that role.
Liskarm has repeatedly complained to her superiors in hopes of reining Franka in, since after every lightning strike, Franka would take advantage of a sapped, immobile Liskarm by pranking her.
Note: When she uses her electricity-based powers, her horns glow a luminescent turquoise.
When her partner Franka was confirmed Infected, Liskarm immediately requested to be reassigned to Rhodes Island to be with her.
Liskarm felt Franka would want someone she knew for company. Not to mention she had gotten used to working with Franka in combat and believed Franka to feel the same.
However, Franka denied the allegation and even requested that Liskarm be sent back to Blacksteel. She couldn't wait to be rid of her babysitter, and was dismayed to see her (former) partner going through the reassignment motions at Human Resources the next day. That's just not cool.
According to witness accounts from many Operators, the two Blacksteel Operators had an altercation coming out of HR, both threatening to complain to the other's superiors.
Liskarm hopes to form her own private security company in the future. Working for Blacksteel Worldwide is only a first step to that goal.
Because Liskarm is lacking in physical stature, and the fact that her race is not known for skill in combat or Originium Arts, no one ever expected much out of the small Vouivre girl from the sticks. She even bought into that view in the past.
But her steady-does-it and stubbornly patient personality always compelled her to devote more time and effort than her peers to fulfilling her goals. When she was an intern with Blacksteel, Liskarm tagged along on every sortie they would allow, starting at the bottom and working her way up to become a reliable, competent security specialist.
Liskarm's hometown is located in an area controlled by the Vouivre Alliance, a small city primarily relying on mining, quarrying and stone processing. To maintain the viability of these industries, the city often operated in the deserts and mountains near the mines and quarries--where nomadic robbers and their mercenary cohorts roamed.
To counter potential raids, the city formed a defense force, but inadequate training and poor equipment forced it to turn to more reputable security contractors.
The contractors who fiddled with newfangled weaponry and equipment, speaking to each other in foreign languages, repelling invaders in the blink of an eye were Liskarm's very first memory of the business.
She wasn't interested in money or the thrill of combat. She just wanted to use her weapons to bring peace, not chaos, to the people.
HP
3240
ATK
470
DEF
755
RES
0
Cost
22
ATK Interval
1.2 sec
Block
3
Redeploy
70 sec

Talents

  • Tactical Defense
    Restores 1 Skill Point to this Operator and a random ally in the surrounding tiles when attacked
  • Thunder Resistance
    RES +10

Skills

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  • Charged Defense
    Defensive RecoveryAuto Activation
    SP Cost
    18
    Blocks the next source of damage; DEF +100% for 8 seconds
    Automatically activated
    def
    1
    duration
    8
  • Counter Arc
    Defensive RecoveryManual Activation
    SP Cost
    34
    Duration
    20 sec
    Attack Interval increases, ATK +200%, attacks deal Arts damage to at most 4 enemies and have 25% chance to Stun the hit targets for 1 seconds
    Liskarm is Stunned for 5 seconds after the skill duration
    atk
    2
    base_attack_time
    0.7
    attack@buff_prob
    0.25
    attack@stun
    1
    stun
    5
    attack@max_target
    4

Modules

  • ORIGINAL
    Liskarm's Badge
    Operator Liskarm has demonstrated a remarkable aptitude for frontline preservation and blockading the enemy.
    The Field Operations Department has thus passed the following resolution:
    This operator shall be appointed a Defender Operator during field operations to exercise Sentry Protector responsibilities.
    In witness whereof,
    This badge is hereby conferred upon the above named.
  • SPT-X
    Stunner's Storage
    StageStatsUpgrade Description
    1
    • ATK +38
    • DEF +30
    Sentinel Protector Trait
    Blocks 3 enemies and attacks from long range.
    Reveals Invisible enemies within range
    2
    • ATK +47
    • DEF +38
    Tactical Defense
    When this unit is attacked, restores 1 SP to this unit and a random ally within the surrounding tiles, with a 30% chance to restore 1 additional SP to this unit
    3
    • ATK +52
    • DEF +43
    Tactical Defense
    When this unit is attacked, restores 1 SP to this unit and a random ally within the surrounding tiles, with a 60% chance to restore 1 additional SP to this unit
    '...[KZZT]...[KZZT]...'
    The moment the raid begins, the comms are cut. How do they know what band we're on?
    'Franka, Franka, this is Liskarm, Liskarm. Do you read me—'
    '...[KZZT]...[KZZT]...'
    They laid an Arts trap specifically to separate us. Seems they aren't taking chances with our teamwork.
    She takes a headcount of the nearby hostiles. Five left, three right, seven dead ahead, for 15 total. All Vouivre, all kitted with blackout sunglasses and insulated shields.
    Okay, then. They know us too well. They were expecting us.
    We used to run into gangs and bandits here, drifters. This is different. They're organized, equipped, and tactical. They've been trained by a professional. Who?
    'Why is this the way you come home to Vouivre, Blacksteel merc?'
    The voice came from deep in this ruined skyscraper, and been altered by Originium Arts. Whoever's talking doesn't plan to expose their identity. For now.
    The enemy's formed a circle. The shade-and-shield guys are trotting in. Good, just a little closer.
    I bring up my shield, feeling heat gather at my horntips. I fill up my chest. My pulse and breathing both skip a beat. I shut my eyes, and thunder claps about my ears. I open my eyes again, momentarily dazed.
    'You see now? Vouivre's not the same place you left.'
    'Her Arts failed! Get her!' Ahead, the hostiles' insulated shields are scorched and blistered, and they've let their guard down. Good.
    I unclip the lightweight device from my tactical vest. I remember what the Engineering ops named it. The Experimental Photocapacitive Grenade. My 'Stunner's Storage'.
    With my fingertip as a casting medium, the photocap's Originium circuits make a crack like a bullet. I toss it through the air, and my ears ring yet again.
    The cramped ruins flash with another round of blinding light, and the photocap's stored current arcs through the air and the seared shields. The hostiles yell as they go down. Fifteen voices.
    'Good shit, Blacksteel merc. So you brought these little toys back to Vouivre?'
    'I know what I'm here to bring back.
    'But before I do, I want you the hell out of Vouivre first!'

RIIC Base Skills

  • Pulsed Arc α
    When this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%
    Pulsed Arc β
    When this Operator is assigned to a Power Plant, increases the drone recovery rate by +20%