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Whisperain

Medic — Therapist
Has a large healing range, but the healing amount on farther targets is reduced to 80%
  • R163
  • Ranged
  • Healing
/ 80
[Code Name] Whisperain
[Gender] Female
[Combat Experience] None
[Place of Birth] Iberia
[Date of Birth] Mar 6
[Race]Ægir
[Height] 169cm
[Infection Status] Medical tests have confirmed that no infection is present.
[Physical Strength] Normal
[Mobility] Normal
[Physical Resilience] Flawed
[Tactical Acumen] Standard
[Combat Skill] Standard
[Originium Arts Assimilation] Normal
The Iberia-born roving doctor, Whisperain, never stays in one place for too long. Records of her work in the area remain all throughout Kazimierz, Sami and the like. Her patients appear to have received treatment from her while she passed by, and in her seemingly aimless wandering, she's rescued more than a few from the brink.
Since she administered treatment to a mid-mission team of Operators met by chance, she is now an ad hoc member of the Medical Department as an accompanying doctor, journeying together with Rhodes Island for the short-term.
Imaging tests reveal clear, normal outlines of internal organs, and no abnormal shadows have been detected. Originium granules have not been detected in the circulatory system and there is no sign of infection. At this time, this operator is believed to be uninfected.

[Cell-Originium Assimilation] 0%
Operator Whisperain shows no signs of Originium infection.

[Blood Originium-Crystal Density] 0.10u/L
Operator Whisperain is exceptionally attentive—even rigorous—in defending herself, and rarely comes into contact with Originium or related products.

What's going on here? How could her body become so frail...? Never mind Oripathy, even a bad fever could cost her her life! Ugh, with her constitution, she had no business running amok outside all this time.
—Warfarin
Just like Miss Whisperain said, she's a traveler who happened across Rhodes Island by chance. After aiding a few Rhodes Island operators, her dune buggy malfunctioned and left her stranded in the middle of the barrens. The Rhodes Island landship picked up on the distress signal, and so went to rescue her.
As a traveling doctor, Miss Whisperain had no set destination at all. There was no doubt she fulfilled high standards as a Medic, with her expertise above all else being first aid in various emergency situations. Once we considered Miss Whisperain's circumstances, we sent her an invitation. Rhodes Island wouldn't restrict her staying or going, but if her own interests aligned, she could act as a provisional Medic Operator in joint with Rhodes Island's operations before she left.
After several days of hesitation, Miss Whisperain accepted our proposal.
The Medical Department's routine health inspections have made it clear that Miss Whisperain is not in good condition. In summary, she is in no way suited to activity as a traveling doctor.
This verdict is completely objective. Her exam numbers show that every index of Miss Whisperain's health falls below average compared to any healthy person. Her immune system requires particular attention, having reached a dangerous state. Oripathy has not infected her frail body, despite its rampant spread across this world and all its people. Yet, frail is still the only word that appropriately describes Miss Whisperain's constitution.
We're not sure why Miss Whisperain doesn't choose to settle down in a city suited to her, but rather continues to walk the world's four corners, never calling a single place home for long. Regardless, while Miss Whisperain lodges for the time being at Rhodes Island, the Medical Department has suggested she be a medical worker onboard the ship, minimizing unnecessary field missions and avoiding further burden on her body.
Miss Whisperain is hardly ever seen or heard of in social settings. This is not purely due to her reserved, shy nature— rather, she actively takes deliberate pains to avoid contact with others.
In response to contact from gregarious operators, Miss Whisperain is typically evasive. From the faint sorrow and vexation in the little talk she makes, and the struggle and expectation seen behind her glasslike eyes, you can tell Miss Whisperain isn't distant by nature. There's just some innate reason she has, and so she chooses to be apart from the crowd, to close herself off from others.
However, there seem to be signs of a turn for the better, in the time since she joined Rhodes Island. Though the roving doctor still avoided any involvement with others at all costs, Rhodes Island's cast of operators isn't short of warmth, and life aboard the ship always seemed to hide all kinds of 'accidents' to tie her up in... and after enough 'accidents,' we can say that our present Miss Whisperain lets much more of a rich array of moods show than the one that first joined us. And by her side, little by little, more familiar faces have started showing up.
Though it perplexes her and she's helpless in the face of them, one can see that Miss Whisperain doesn't sincerely reject the bubbling, lively little mishaps that happen around her.
Outside of medical work, Miss Whisperain spends most of her free time at the library or AV cabin. Among those quiet indoor amusements, moving pictures are her most beloved. Her expertise in film appreciation is nigh unparalleled.
Her angle is nothing like a critic's, fussing and picking and passing judgment. Miss Whisperain throws herself whole into the film, learning a work's characters' emotions by firsthand experience. The sentimental roving doctor's natural heart is fine-woven and sensitive, highly empathetic towards others, and this becomes even more apparent when she's picture-watching. Miss Whisperain can often be influenced by strong emotions, writing out vivid, piercing impressions of what she watches, and these reviews have been well-received across the ship, esteemed by many movie-loving Operators as a viewer's guidebook.
For each film she's seen at a regular screening, as a memoir, Miss Whisperain will hold onto the cinema ticket's stub. To the roving doctor, this act seems to hold a special kind of sense, each ticket stub representing some memory she doesn't want to forget.

[Classified Log]
Setting aside her innate frailty, by her own disclosure, we've ascertained that Miss Whisperain falls under a very rare branch of the Ægir, possessing an extraordinary constitution. Under the effect of the race's characteristics, this type of Ægirian is exceptionally frail. When the body is incapable of enduring its environment or has been gravely wounded, it will relapse to a young stage, losing its prior memories and maturing anew.
After several examinations, the Medical Department arrived at a conclusion, and this rather strange conclusion seemed to fit with Miss Whisperain's own confessions. Her mentions of 'rejuvenation' during conversation were not truly in the sense of longevity, but referred to a biological differentiation, transformation and regression.
It was precisely because memory loss accompanied each of her 'deaths' that Miss Whisperain began to dread forming connections with people, scared that her own deaths and their oblivions would come to harm the people around her. For the keenly sensitive Miss Whisperain, it's hard to bear.
To want to flee for fear of harm is a very normal thing.
Our biological instincts bind us to innately fear pain. Perhaps there are people with the willpower to overcome these fears, or perhaps there are people long numbed to them through all their torment, but we must recognize—fear is a normal thing, escaping is a normal thing, and these cannot be criticized.
The question is, where does blind escape lead you, and who can truly flee from their pain?
Luckily, there are people on Rhodes Island who will reach their hand out to her, and people who can make her want to try stepping out of her own world.
Perhaps, what she lacked right now was only a bit of courage.
HP
1632
ATK
532
DEF
119
RES
10
Cost
20
ATK Interval
2.85 sec
Block
1
Redeploy
70 sec

Talents

  • Tower of Life
    Allied units with status resistance within this unit's Attack Range will restore HP per second equal to 6% of Whisperain's ATK (Unaffected by this unit's Trait)

Skills

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  • Oriented Diagnosis
    Offensive RecoveryAuto Activation
    SP Cost
    2
    The next heal is increased to 130% of ATK, and an additional target will be healed (prioritizes units under abnormal status) and granted status resistance for 5 seconds
    heal_scale
    1.3
    status_resistance[limit]
    5
    one_minus_status_resistance
    -0.5
  • Pain Suppression
    Auto RecoveryAuto Activation
    SP Cost
    55
    Attack Interval reduced. The healing effect of this unit's Talent increases to 200%, and each target healed by this unit is granted status resistance for 4 second(s)
    Unlimited duration
    base_attack_time
    -0.2
    attack@status_resistance[limit]
    4
    attack@one_minus_status_resistance
    -0.5
    talent_scale
    2

Modules

  • ORIGINAL
    Whisperain's Badge
    Operator Whisperain has demonstrated a remarkable aptitude for wide-range healing in tandem with endowment of effects of benefit upon Operators.
    The Field Operations Department has thus passed the following resolution:
    This operator shall be appointed a Medic Operator during field operations to exercise Therapist responsibilities.
    In witness whereof,
    This badge is hereby conferred upon the above named.
  • WAH-X
    A Quaint First-Aid Kit
    StageStatsUpgrade Description
    1
    • HP +100
    • ATK +25
    Therapist Trait
    Has a large healing range, but the healing amount on farther targets is reduced to 80%
    Gain status resistance, and become less likely to be attacked
    2
    • HP +120
    • ATK +35
    Tower of Life
    Allied units with status resistance within this unit's Attack Range will restore HP per second equal to 8% of Whisperain's ATK (Unaffected by this unit's Trait)
    3
    • HP +140
    • ATK +40
    Tower of Life
    Allied units with status resistance within this unit's Attack Range will restore HP per second equal to 9% of Whisperain's ATK (Unaffected by this unit's Trait)
    On that rainy day, a young traveler came through our door, breathing faintly to us that she wished to shelter from the rain.
    It was around that time that the children in the village had fallen sick one after another, and my precious Veitch wasn't lucky enough to be spared. We all muttered how it was some devil's witchcraft silently spreading about, and so we all kept our houses tightly shut. But we didn't have the heart to throw a single frail woman back into the wild in the rainstorm, so we agreed to let her in.
    The first moment she laid eyes on Veitch, she sensed something was wrong. She was prudent as we worked through his symptoms with her, and she asked how the village at large was doing, before revealing herself to be a roving doctor.
    'This is no Originium Arts; it's an illness. The soil and wellwater is contaminated, and the children are the first to be sick; as the poisoning builds up over time, the adults will come to show symptoms too.'
    She opened her suitcase, and mixed a medicine with practiced hands. As she did, she spoke. 'I'm sorry. All I can give myself is a temporary first aid, but the only way to cure an illness such as this is to be away from the contamination's source, and convalesce through medication in the long-term. If possible, I'd ask you to tell all the village that they should move away from here.'
    'But this is our home,' my husband said with worry. 'Even if this soil will harm us, where are we going to shelter if we leave here?'
    The doctor said nothing more. She worked in simple silence.

    The weather had cleared up the next day, and I found the doctor just as she was about to leave. On the door was stuck a wild flower, a kind that grew anywhere. In that instant, a faint memory of someone seemed to match with her in my head.
    'I remember you, doctor. I've met you before.'
    'I was still in a small town on the outer edge of a nomadic city. You'd make home visits to everyone, and you always secretly handed out fresh flowers to us children... I was behind the curtains watching, I remember seeing from there.'
    'That was decades ago by now. My mother caught Oripathy, see and we were driven out... and I've gone from a child to a married woman now, I know you wouldn't recognize me. But, well, you look about the same now, compared to all the way back then.'
    I told her how grateful I was for her, from the bottom of my heart, for she cured me of my fever when I was young, and now she'd saved my own child too. Yet the look on her face was at first blank, then became so sorrowful, as if she was close to weeping.
    'No, please... don't go on any further. Just treat me as though I'd never visited before.'

RIIC Base Skills

  • Itinerant
    When this Operator is assigned to the HR Office, HR contacting speed +20%. Additionally, for every Recruit slot (Default slots do not count), Memory Fragments +10
  • Memory Seeker
    When this Operator is assigned to the HR Office, every 1 Memory Fragment is converted into 1 Perception Information. When Morale is fully consumed, remove all Memory Fragments and accumulated Perception Information