• 贝娜
  • ベナ
  • 베나

Bena

Specialist — Dollkeeper
Does not retreat upon receiving lethal damage, instead swaps to a <Substitute> (Substitute has 0 Block). Swaps back to the original after 20 seconds
  • VC14
  • Melee
  • DPS
  • Fast-Redeploy
/ 80
[Code Name] Bena
[Gender] Female
[Combat Experience] None
[Place of Birth] Victoria
[Date of Birth] April 3
[Race] Caprinae
[Height] 143cm
[Infection Status]
Medical tests have confirmed that no infection is present.
[Physical Strength] Normal
[Mobility] Normal
[Physical Resilience] Normal
[Tactical Acumen] Normal
[Combat Skill] Normal
[Originium Arts Assimilation] Excellent
Specialist Operator Bena, retained aboard Rhodes Island after her attempt to bring Iris back to Victoria turned out fruitless.
Uses unique doll manipulation techniques, able to demonstrate a special strategic value on the battlefield.
Considering her age and her own wishes, only to be deployed under special circumstances.
Imaging tests reveal clear, normal outlines of internal organs, and no abnormal shadows have been detected. Originium granules have not been detected in the circulatory system and there is no sign of infection. At this time, this operator is believed to be uninfected.

[Cell-Originium Assimilation] 0%
Operator Bena shows no signs of Originium infection, and neither does Annie.

[Blood Originium-Crystal Density] 0.14u/L
Operator Bena rarely comes into contact with Originium, and Annie also usually does not.

'Who wrote that last part in her test results? Who's Annie?' —Anonymous Medical Department operator
After Iris came to Rhodes Island, a Cautus visitor would often come to carry away what children wanted safekept. But one day, this Cautus visitor brought a Caprinae from Victoria who directly sought out Iris, chattered with her for more than an hour, and then applied to stay aboard just like Iris had. From her vexed, scheming expressions, it's plain to see that she's confident Rhodes Island is using some underhanded method to curtail Iris's freedom. After conducting an 'investigation' aboard that stretched out over two months, she found no evidence to support her view; our Cautus friend and Iris helped out in resolving this misunderstanding, and ultimately, she conceded her own failure of judgment. However, she did not return directly to Victoria, instead having the Cautus leave and then staying aboard along with Iris. The 'public' account is that she feels she should be of company to Iris until she fulfills her own responsibility, but the truth?
'There are riches of toys in the playroom here, and plenty of people to play with. What's the harm in me staying for a while?' After finishing registering herself and becoming an interim Operator Caprinae—so Bena said.
Like Iris, interim Operator Bena asks the children whether they have anything they can't keep safe for long, and hands it to her Cautus associate to take back to Victoria. However, the way she gains trust is unlike Iris. To put it this way: Iris looks after the other children like an older sibling, while Bena plays together with the children, becoming one of them. With the help of her doll Annie, Bena is easily able to slip into the children's conversational circles, and is further able to put on an 'act' in front of others of her own volition, 'imitating' all sorts of personalities. If the Doctor hadn't punctured her 'act' the first time they met, she would be giving the Doctor a completely different character and tone of voice now.
Owing to her consummate 'acting,' Bena is often able to 'obtain' more belongings than Iris does. That said, she's not competing with Iris for anything, only treating this as a sort of work, something she must do. Bena is always willing to do more for the Castle's long-retired 'Granny'—this is one of the few things she will readily admit.

'After Bena boarded, Iris's routine with that mysterious Cautus changed. Now she takes everything to Bena first, the two of them are alone for a bit, and then Iris comes out with the things again and hands them over. Why? What on Terra is Bena up to?' —Excerpt from the failed Iris investigation records
Bena doesn't shy from telling others just what her duty in the Castle is. Just as we'd conjectured, she is the one in charge of the preservation technique for belongings, and through her handling, the lifespans of things sent to the Castle can far exceed the original limit of their existence. However, should anyone attempt to look into details of her technique, she will make use of every childlike technique to avoid talking about the particulars, including but not limited to: dour refusal, blank ignorance, instant lapse of memory, etc., etc. Thanks to her reactions being far too amusing for their own good, some go out of their way to raise this topic with her, but anyone Bena or Annie sees through will soon suffer the practical tomfoolery of a little Caprinae and her doll together. At this stage, one can put the Caprinae prankmaster out of their mind, because most of the time, the one putting plans into practice is the ordinarily quiet, unspeaking doll Annie.
'I'm warning you, never, ever treat Annie as some ordinary doll. She—forgive me for using 'she' rather than 'it' to refer to Annie—she can speak, think, is capable of lone operation far from Bena, and aside from clear spherical joints and a notable gap in personality, fundamentally differs none from Bena at all. Moreover, though she's reserved with speech, her curiosity is exuberant. When not by Bena's side, she'll roam about Rhodes Island wherever on her own, and should she find something interesting, she'll stay there and quietly watch, saying nothing. People are frequently startled by Annie, and some inquisitive people will instruct Annie personally. At times, Annie will be so absorbed in observation that she'll forget to return to Bena's side, who as a master of sorts will scramble about Rhodes Island searching for her doll, then finally find her Annie nestled in some room focused on something all too keenly.'
'I know the description above might not seem too frightening. That's because I've only written about how Annie ordinarily acts. If you antagonize her and Bena, Bena will tell Annie absolutely every last horrid idea off the top of her head, and Annie will then spend days, possibly even up to months, carrying these plans out on you without a break.'
'Believe me, you don't want to try. In terms of build and potential to harm, she has Morte beat by miles.'
—Independently compiled by a Rhodes Island archivist Operator
Roam, lost lamb, without a way, so worn and parched her stomach brays.
Home so far, kindred unknown, name all gone, lost years ago.
Roam, lost lamb, without a way, not even loved by Feline may.
Come a night with stormy rain, thunder and lightning fierce—
The little lamb sits 'neath the eaves, with hollow belly's fears.
And plop! she hears from somewhere off, a person's tripped and fell—
An oldly lady, rushing home, has slipped, and is unwell.
No-one around this roaring rain takes note, or has a mind to pay—
'Oh Granny, Granny, are you fine? Is everything okay?'
The little lamb, her heart so warm, lone helper from afar—
'Thank you, thank you, little lamb, so darling kind you are.
The rain is pouring, quickly now—go home and bless your soul—'
Yet great and vast the city runs, the lamb without abode.
'Come to my house, then, come with me. Take rest beyond the rain.'
She shakes off dry, she nods, and goes to Granny's place to stay.
A basket full of ripe red fruit, she hands the lamb to bear—
The apples, slicked, perfume so sweet, her mind so wide aware.
She swallows down her hunger, by her shoulder lifts the weave—
And once at Granny's door, the rain has soaked her to a freeze.
But Granny doesn't mind, and brings her to the dining space—
'Sit now, darling little lamb, sit down and take your place.
I'm off upstairs to take a bath. I'll be right back posthaste.'
Then Granny leaves behind the lamb, to sit there all alone.
The food is rich, laid wide in front—her mind and stomach groan.
She swallows down another ache, and waits for Granny wise.
She waits, and waits, and waits until she faints from hunger's cries.
She wakes again after some time, now lying in a bed.
She's clean and dry, and by her side, all wondrous food is spread.
She's filled with such a warmth inside, and Granny's tickled pink—
'Eat, now, eat, poor little lamb, there's no more need to think.
You'll never want for food or drink, if you come by my side.'
'Oh, why? Oh, why?' the lamb now asks, and asks again, eyes wide.
'Because, my dear, once storms clears up, the apples washed by rain—
Are sweetest of them all.' And Granny laughs, and laughs away.
—Extract from 'The Jeffreys Collection of Fairytales New and Old'

'Granny said this was a fairytale from Victoria's past. But why do I feel like it's about me?' —Bena
'The story's older than Granny.' —Annie
Bena has extreme hands-on proficiency. All the clothes you see her as well as Annie wearing were personally made by herself. We've heard that in the Castle is an age-old library, and Bena's childhood was, outside of completing what tasks her Granny gave her, spent in that library reading whatever books she wanted to. She had too solitary a life in the past, to the extent that when she discovered techniques in a book that could enable her to 'make' her own true friend, she threw all her time into it without hesitation, and the ultimate crystallization of these techniques is Annie herself. Not a single person in the Castle was surprised by the appearance of Annie; to them, 'everything in fairytales is possible,' yet she'd need an explanation if she were meeting anyone outside the Castle—
'A doll' is the pretense Bena gives. Bena often needs to use Originium Arts and manual ability to protect Annie, and in this regard, there is no difference between her and a doll. That said, those who pay attention will note that the Caprinae and the doll's conversations seem more than anything to be another sort of 'act.' Both have long since understood the other's actions, they know the other's tastes, and making displays of communication is really just a way of relief during daily life, or to alleviate surrounding people's doubts and fears. That perspective is one reasoned through the lens of medical observation by the doctor that carries out Bena's scans. From it, we can infer that when Bena says Annie is 'another me,' she's not lying whatsoever.
'We have queried the relevant Medical Department Operator with resulting testimony that the above speculation has no empirical evidence. Deletion suggested.' —Anonymous high-ranking administrative personnel
HP
2535
ATK
742
DEF
315
RES
0
Cost
17
ATK Interval
1.2 sec
Block
2
Redeploy
80 sec

Talents

  • Bena's Protractor
    <Substitute> deals Arts damage and reduces Physical and Arts damage taken by 40%

Skills

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  • Fervent Trimming
    Auto RecoveryManual Activation
    Initial SP
    25
    SP Cost
    35
    Duration
    20 sec
    Max HP -50%, ATK +100% and ignore 35% of the target's DEF
    max_hp
    -0.5
    atk
    1
    def_penetrate
    0.35
  • Rapid Trimming
    Auto RecoveryManual Activation
    Initial SP
    18
    SP Cost
    25
    Duration
    22 sec
    ATK +90%, ASPD +80 and lose 4% HP every time when hit an enemy
    atk
    0.9
    attack_speed
    80
    hp_ratio
    0.04

Modules

  • ORIGINAL
    Bena's Badge
    Operator Bena has demonstrated a remarkable aptitude for repeated contention with the enemy upon the battlefield.
    The Field Operations Department has thus passed the following resolution:
    This operator shall be appointed a Specialist Operator during field operations to exercise Dollkeeper responsibilities.
    In witness whereof,
    This badge is hereby conferred upon the above named.
  • PUM-Y
    The Jeffreys Collection of Fairytales New and Old, Hardback Edition
    StageStatsUpgrade Description
    1
    • HP +200
    • ATK +40
    Dollkeeper Trait
    Instead of retreating when defeated, switch to a <Substitute> (Substitute has 0 Block, but HP is increased) for 20 seconds before switching back to the original
    2
    • HP +250
    • ATK +50
    Bena's Protractor
    <Substitute> deals Arts damage and reduces Physical and Arts damage taken by 43%
    3
    • HP +280
    • ATK +55
    Bena's Protractor
    <Substitute> deals Arts damage and reduces Physical and Arts damage taken by 45%
    Once upon a time, in a forest far far away, there was a castle.
    And in that castle, there lived a child.
    Come the wee hours of each morning, the child would take bread from the pantry, and draw water from the well, from which he would sup for the day.
    Once the sun set, he would go to the bedroom, and fall soundly asleep on the bed.
    Each day came like the last, and each year the one before.
    The forest outside the castle was gloomy and deep, where the wild-beasts never ceased to snarl and bay.
    But this did not reach the child—
    For the hardy castle protected him.
    Yet there is a time for every castle to crumble.
    Though the child strived hither and thither to mend the holes, the cracks grew greater and greater.
    How it confounded the child!
    One day, a witch rang the bell at the castle door.
    The child had never opened this door before.
    He dreaded all that lay outside, from the pit of his stomach.
    Yet he could not help but hear the witch beseech him, and in his kindness he let her into the castle.
    The food of the castle was barely enough for the child to subsist, but still he shared a half of his meal with the witch.
    Come days later, the witch sought out the child.
    She was much pleased with the child's choice, and so she pledged to him:
    —I may grant you a wish.
    A wish! The child began to think.
    He would like to mend the castle, and continue his life from before.
    But after the witch was gone, suppose the castle were to fall apart again; whatever would he do?

    He thought and thought, until finally a perfect wish came to him:
    —I want to take the castle with me, away from the forest.

    Hence, the child set upon the journey of his—
    And behind him was his tiny little castle, which seemed to look very much like him, and which forever protected him.

    —The Child's Castle, selected from The Jeffreys Collection of Fairytales New and Old

RIIC Base Skills

  • 'Reliable' Helper
    When this Operator is assigned to a Factory, productivity -20%, capacity limit +17, and Morale consumed per hour -0.25
  • Tailoring α
    When this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased slightly (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25