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Ethan

Specialist — Ambusher
Deals Damage to all targets within range
50% chance to dodge Physical and Arts attacks and is less likely to be targeted by enemies
  • R130
  • Melee
  • DPS
  • Crowd-Control
/ 70
[Codename] Ethan
[Gender] Male
[Combat Experience] 2 years
[Place of Birth] Unknown
[Date of Birth] January 29
[Race] Savra
[Height] 163cm
[Originium Infection Condition]
Originium crystals present in the body, infection confirmed by medical examination.
[Physical Strength] Normal
[Mobility] Standard
[Physical Resilience] Normal
[Tactical Acumen] Standard
[Combat Skills] Standard
[Originium Arts Assimilation] Excellent
Operator Ethan's place of birth remains unknown. He hopped around between several different underground Infected groups before finally separating himself from the Reunion Movement. A thorough investigation has determined Ethan's goals are not a threat and he is indeed worth hiring. Tactical analysis shows that he is particularly skilled in battlefield infiltration and solo operations.
He currently serves Rhodes Island in a special ops team, providing specialist support.
Imaging tests reveal blurry outlines of this operator's internal organs, clouded with abnormal dark spots. His circulatory system shows an abnormally high rate of Originium particulate matter, with other signs of Oripathy infection, we can confirm that the operator is indeed Infected.

[Somatic Cell-Originium Fusion Rate] 2%
Operator Ethan has visible Originium crystallization on his body's surface.

[Blood Originium-Crystal Density] 0.26u/L
Operator Ethan's infection has been stabilized.
We found Operator Ethan during lunchtime, or rather we found a plate floating in midair, while people all around looked on astonished, surprised, or dumbfounded, we managed to locate this unique operator. Ethan eagerly answered our interview questions, reporting that most of the infected refugees he encountered in the underground struggled with extreme poverty. This may explain his attachment to flavorful cuisine...
Ethan's favorite dish is the Triple Shank Nudescale Lizard, grilled in mushrooms and spices, and paired with a Lupo favorite Concord Wine... When presented with such a spread, he was more than happy to share everything he ever knew.
Of course, when prompted to discuss his former associates, he dodged the issue witha series of jokes. To use his own words, 'even the little guy has a few tough spots.'
In any case, Ethan is a gregarious person with a lot of feelings. Whether as a friend or a partner, one needs only overlook a few inadvertent mistakes to see he is a suitable candidate. Just as soon as the investigators are finished confirming his story.
Operator Ethan's Originium Arts are worth a special note. Some Savras have a natural ability to change color and blend in with their surroundings, and Ethan is particularly skilled in this respect. He is able to use Originium Arts to turn his skin the exact color of any object he touches.
When Caster Operators have asked to study his Originium Arts in detail, Ethan has consistently made a rather direct reply:
'NO! You want to write down what I can do? Then everybody will know! What am I supposed to do when the enemy figures it out?!'
However, when a certain female Savra operator made the request, Ethan thought for a moment before putting the full power of his Originium Arts on display for us.
We need not go into the details.
In reality, not much thought needs to be put into Operator Ethan: the activation conditions for the full power of his Arts are quite demanding, and very difficult to study.
At present, the Casters theorize that Ethan's Originium Arts have a passive ability to perceive the differences between metals, minerals, plant and other materials, and then quickly adapt his body pigmentation to the color of the target environment.
Naturally, rapid changes of color within a short period of time left a sort of chromatic aberration against the background environment, causing a blurring effect. After any such tests, Ethan has consistently collapsed into a deep sleep.
While Ethan certainly isn't old, and is even less qualified to be any sort of teacher, he has still taken it upon himself to offer advice and aid to younger operators since coming to Rhodes Island.
At the same time, he has made a concerted effort to fully cooperate with any orders given to him on the battlefield, resulting in some moderately improved assessment scores. Ethan is not a terribly brave man, and he has shown some signs of weakness in battle more than once. Even when he wins, he still cuts a comical and somewhat sad, tramplike figure. In short, Ethan is not the kind of man who loves war.
In any case, no matter how easy going Ethan may seem, he will always at that critical moment make the choice that is right for him. What drives those choices is not only the responsibility put on him by our assessment system, but also his unenviable history with the Infected.
The Infected hiding in the shadowy corners of the cities all suffer the same fate: crushed in squalid conditions, forced from their homes, starving, waiting for the moment when they finally drop dead in a pile of other Infected.
In situations like these, who could expect the young Infected to stay silent? They use secret tunnels to move throughout the city, hiding just out of sight of the guards, using spraypaint to vent their dissatisfaction in the narrow alleyways. That is, until they are discovered, and they make a break for it, barely escaping, dripping with sweat, struggling to breathe.
Ethan was one of them. He couldn't fight, and he couldn't talk trash. His spraypaint was his only voice, its vibrant colors and striking characters screaming out the plight of the Infected for all to see and hear. And with his nigh-invisibility, getting away from those who would stop him was trivial.
The city's dark nights had become chaotic and unpredictable.
But Ethan didn't care. All he had to do was run away. He could even help the other Savras get away. No one was as good at escaping as them. They left no trace of their presence.
'All you have to do is run.' That was Ethan's motto.
But when one starts to run, getting caught becomes inevitable.
'How did you decide he's worth it?'
'Easy. He had faith. Reality shattered it. We'll give him a new faith.'
HP
1980
ATK
742
DEF
337
RES
30
Cost
19
ATK Interval
3.5 sec
Block
0
Redeploy
70 sec

Talents

  • Entwined
    When attacking, has a 25% chance to Bind the target for 3 seconds

Skills

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  • Fancy Maneuvers
    Passive
    Hitting the target with normal attack deals extra 100 Arts damage for 4 seconds
    attack@poison_damage
    100
    attack@duration
    4
  • Suspended Cross
    Auto RecoveryManual Activation
    SP Cost
    25
    Duration
    30 sec
    ATK +70%, increasing the chance to trigger Talent to 3.0 times
    atk
    0.7
    talent_scale
    3

Modules

  • ORIGINAL
    Ethan's Badge
    Operator Ethan has demonstrated a remarkable aptitude for bodily concealment and enemy ambush.
    The Field Operations Department has thus passed the following resolution:
    This operator shall be appointed a Specialist Operator during field operations to exercise Ambusher responsibilities.
    In witness whereof,
    This badge is hereby conferred upon the above named.
  • AMB-X
    Super Spray Paint Suit
    StageStatsUpgrade Description
    1
    • HP +160
    • ATK +35
    Ambusher Trait
    Deals Damage to all targets within range
    50% chance to dodge Physical and Arts attacks and is less likely to be targeted by enemies
    Slows the Movement Speed of enemies within this unit's attack range by 20%
    2
    • HP +250
    • ATK +50
    Entwined
    When attacking, has a 25% chance to Bind the target for 3.5 seconds
    3
    • HP +300
    • ATK +60
    Entwined
    When attacking, has a 28% chance to Bind the target for 3.5 seconds
    'First, pick your wall. Too low, too neat, or just too busted up, that's a no-go. Obviously, this being Rhodes Island, you don't wanna choose the bridge or the corridors. Closure ain't gonna be happy.
    Second, pick your paint. Bright or basic, stinking or scentless, that's just your criteria. More important, coverability and absorption. If your stuff runs the moment it hits the wall, then you're going nowhere no matter how good a paint-bender you are.
    Third, exaggerating your typography...
    ......
    Finally, what your graffiti IS. You don't just wanna let off steam. That doesn't DO anything, whether it's paint on a wall or violence on a crowd. It's not art just to soil something. That's not the root of graffiti. You've got to express an attitude, pass on a message... don't get too extreme, but don't ever get wimpy.'
    —Speech by Ethan on a Rhodes Island graffiti art course

    'That camouflaging Savra screwed up our original plans.
    You see graffiti in the slums all too often, it's like ringworms on dermatitis patients, popping up everywhere. A commonplace oddity. So when we planned the riot there, we thought of using graffiti to pass on intel, hiding in plain sight. That Savra did his street art all the time, so we got him in on it with our codes.
    Intel exchange went smoothly. Three different works on the barbershop wall at the crossroads, and we got our time, place and method confirmed—a bombing, to put a little color into this numbed city. Everything was smooth sailing. Final word-out, final graffiti, that Savra decided he'd sneak his own little 'danger, don't hang around here' shit in the corner. Lucky someone else noticed early, covered it in black, got hands on him. Recipient aside, only people who'd even look at that whistleblowing shit on the wall were those drifters on the ground floor. He got a sudden case of conscience, wanted to warn them. Ngong gau!
    You know how it went after that. He used his color-changing and slipped out while the brothers on guard weren't watching. But you gotta understand, the Savra was usually the biggest wimp you ever saw. Ran away at the slightest trouble. We never thought he'd have the guts to turn himself in to the L.G.D.
    ......'
    —Extracts from an L.G.D. transcript of a Reunion member interrogation during a riot incident, later forwarded to Rhodes Island as certain details pertained to Ethan

RIIC Base Skills

  • WRITER
    When this Operator is assigned to the HR Office, HR contacting speed +40%
  • Concealed Gourmet
    When this Operator is assigned to a Dormitory, self Morale recovered +0.75 per hour